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Heat of Battle is a highly immersive, inherently tactical, World War 2 modification for the Source engine. Designed to be the most realistic teamplay experience possible, Heat of Battle immerses gamers in an environment where teammates are compelled to fight together to take objectives and dominate their battlefield. Iron-sights aiming, a unique class structure, squad based teamplay, and multi-task objectives work to draw soldiers together in an environment where strategy and weapons proficiency mean everything. Our missions will take you from the beaches during D-Day straight into the heart of the European theatre. Your only hope rests in the man next to you and the shared knowledge of what you would do for each other. New Class - Allies: F.S.S.F. New Class - Axis: Germany Iron Sight Aiming Team-Based Squads Locational Communications Support for the Hearing Impaired Historically Accurate Voice Communications Multi-Role Objectives Capture Zones Bomb Targets Class System (Engineer, Squad...
It's been way too long since we've released a news item. For your patience, we here at HoB have some extras in this news bit. First off, if...
media, dod compatibility, more.
The time has come once again for the development team to expand. We're looking to substantially increase the size of the team in order to provide...
adding developers - positions available
I'm very pleased to announce the new look of Heat of Battle. After a few weeks I've completed the new design and new code for the webpage and...
new heat of battle website, media, and news.
As we wrap up some of the skins that will be highlighting some of the best weapons models I've seen to date we here at HoB thought it would be a...
heat of battle media release
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