Story: You are a 14 year old boy who just downloaded a mod from NOOBDB.COM
You run Half-Life and start to play... but the mod was very bad. So you set out to make your own mod, by pressing the USE key on your computer several times.

Original mod by Dr. Amazing

Coding and revisions to the original version by 2muchvideogames

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Eukos, Joebama, Xylemon And MisterChairman have done a Playthrough with commentary of Hammertime. They play both the TWHL demo and ModDB demo, and get confused by both, as most of the players of this mod (all 7 of them) were when they played this. I make a guest appearance as wind noise at moments in the commentary.

Enjoy: Youtu.be

TWHL Demo being released.

TWHL Demo being released.

News 0 comments

I'm uploading the earlier Demo released on TWHL which was before 2muchvideogames did some changes to it.

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Hammertime: Source

Hammertime: Source

Demo 1 comment

Port of Hammertime (TWHL version) to Half-Life: Source.

Hammertime TWHL Demo

Hammertime TWHL Demo

Demo 1 comment

This was the version of the demo that I released on TWHL. It doesn't have some changes to the maps or the syringe added by 2muchvideogames. It includes...

Hammertime Demo

Hammertime Demo

Demo 0 comments

This is an demo for Hammertime. I'm probably not gonna finish it.

Comments
JeffTheGamrGAME
JeffTheGamrGAME

Literally 5 minutes wasted of my life.

Reply Good karma Bad karma+1 vote
macedoniaUBERALLES
macedoniaUBERALLES

I like it man :)

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Urby
Urby

While I do like the idea, the delivery is totally wrong. You establish that the mod is a tribute to mapping and how people need to take the time and effort to make their mods fun, yet you literally force the player through a series of terrible maps in order to make your point, and what's worse is that the resulting final map is the worst of the lot!

The melee weapon is not only clunky and slow, but makes no logical sense whatsoever.

You requested a terrible mod playthrough in my profile but quite frankly this isn't worth the effort.

Bad for the sake of bad is not fun, and this is as bad as it gets.

1/10

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RichardGreenlambda
RichardGreenlambda

Well in my opinion people could learn a lot of this...
I do not agree with you.

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marcoshunter566
marcoshunter566

Thanks for your opinion, better not play it :S

Reply Good karma Bad karma+3 votes
EugenefromZPS
EugenefromZPS

i like the low def models better

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2muchvideogames
2muchvideogames

I like low def stuff, grew up with it

Reply Good karma Bad karma+6 votes
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Community Rating

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4.2

17 votes submitted.

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Highest Rated (3 agree) 10/10

FUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK FUCKFUCK FUCK FUCK FUCK…

Dec 18 2012 by chibi123

Lowest Rated (5 agree) 1/10

While I do like the idea, the delivery is totally wrong. You establish that the mod is a tribute to mapping and how people need to take the time and effort to make their mods fun, yet you literally force the player through a series of terrible maps in order to make your point, and what's worse is that the resulting final map is the worst of the lot! The melee weapon is not only clunky and slow, but makes no logical sense whatsoever. You requested a terrible mod playthrough in my profile but quite…

Dec 23 2012 by Urby

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