Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges

Report RSS The last 10% is the hardest 10%...

Sorry for the super long wait between news updates, it's just been real hectic over here at Ham and Jam. Lots of changes with the team members lives has left precious little time to spend working on the mod, but fear not as we're still pumping out work even if this update shows little of it unfortunately. It's true what they say, the final 10% of any project is the hardest 10% and we've certainly hit that here at Ham and Jam. There is no doubt we are in the final phase of production before rele

Posted by on

Two things are certain:

1) The bulk of the work on the mod is done, what's left is minor...but a lot of minor stuff makes a major stepping stone.
2) We have come too far to let anything stop us now.

Work on the mod toils on through the long Summer nights here at Ham and Jam and slowly but surely we're getting there. Every day more and more bugs are quashed and more and more features are added. The stuff left to do is trivial compared to the rest, yet without it the mod feels incomplete and unreleasable.

Sept 09 Media Sept 09 Media

To help us through these long nights we really do need some extra team members, without them everything takes ten times as long as it should. If you're one of the below then please get in contact:

  • Weapon Texture artists
  • Animators (3D Max Prefered)
  • Other Texture artists (HUD and Environment)
  • Coders (Prior mod experience a large bonus)
  • Modellers (Vehicle modellers with unwrapping experience preferred)

No joke, if we had one of each of the above, giving us 4 hours work a week we wouldn't be sat here talking what if's, we'd be slugging it out ingame! The one thing thats holding us back is the lack of weapon textures. If we had a reliable guy doing them we'd hazard a guess that within 2 months we'd all be playing.

Sept 09 Media Sept 09 Media

Without your help this last 10 percent could drag on much longer than needs be. We've had many people promise us work but many fail to deliver. At time's we think we're cursed! We will bring on Person X to do job X and Y, and within a day/week/month their hard-drive dies/they break their arms/lose their job/move house/vanish without reason.

It's a shame and without the above incidents (all are allegedly true..) we would be almost certainly released and be sharing the mod with you. The only plus sides to this slow down in development is certain area's have managed to get really polished, such as the maps destined for release day and even the ones for the next update after that. Code wise SteveUK has also managed to jump on the time waiting for the visuals to be done and crank hard on getting us on the Orange Box engine. Whilst we may not release on it (EP1 is the current plan) the interval between engine updates should be substantially shorter.

Lastly I leave you with a short video, shot sometime ago and has been floating on YouTube for sneaky people to find. It documents one life of a player on Pegasus from spawn to death. There's bugs and errors in it naturally, but hopefully it shows you an insight into the level and I promise the next video won't be in the dark!

Comments
PierreOfTheFrench
PierreOfTheFrench

looks great, keep up the good work.

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aidas2
aidas2

Wooo!

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tankbob
tankbob

(buried)

ah good the bits without the americans who we all know won the war on there own.good luck with this one looks good

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Tex1090
Tex1090

Whoever thinks the war was only won by Americans is retarded. The massive D-Day invasion was planned by us yes, but the war was not won by us. Was won by the US, Russia, Great Britain, Canada (yes they were in here, Sword Beach)and more.

Good progress on the mod, can't wait to give a try :D

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SteveUK Creator
SteveUK

I think it was more of a failed attempt at sarcasm.

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emetalce
emetalce

This guy is right! (Except Canadian landed on Juno :) ) Every one of the Allies played a huge role!

On another note it is great to hear your making good progress and I am looking forward to playing it when release! Heck, I'll try to bring as much as my INS clan as I can to play!

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Tex1090
Tex1090

Ah so it was Juno, I'm sorry xD Not sure why I thought Sword, but it seemed right. Thanks :D

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MastaGunZ
MastaGunZ

We couldn't have won the war without the Canadians help!

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volcol
volcol

Canada, a country people dont think off... other countries people dont reallise played a huge part in the war, poland and france(even after occupation. Norway/sweden. India was a huge contributer, but little people know of the battles between India and Japan. Australia fought, so did a lot fo the Arab and african states, basically any country involved, and the British Empire. It truely was a world wat

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shortmarine
shortmarine

Hey! lets not forget about australia :) up to 3000 Australians were involved directly in the D-Day landing. lol just supporting my country. cheers to volcol!

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chris_sloany
chris_sloany

i kinda agree with you man, if it wasnt for america, we would all be speakin german! and also the russians helped alot too, canada really didnt do ****, i mean yeah they helped, but m sure we wouldve just as easily won the war without them, and england made a good bomb distractions for the germans, other then that, kinda useless.

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Tex1090
Tex1090

No we wouldn't have had as easy a time without them as we did with them. They were a whole front on a beach, the point of the D-Day landing was a massive strike in multiple areas, one beach left standing would have meant a lot of things could have changed. The small things matter.

Like the bomb that could have killed Hitler, moved 2 feet away and it only injured him. (Had Von Stauffenburg actually put the 2nd explosive in the bag, it wouldn't have mattered.)

WW1, Hitler was 6 inches away from death by sniper, but it instead killed his friend.

Small things, no matter how insignificant, could have changed a lot in history. :P

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Reluctant_Redcoat
Reluctant_Redcoat

Finally, a WWII game which isn't composed entirely of stereotypes and/or badass American soldiers who take bullets in the gut, bandage them up with the stars and stripes and keep going. *ahem*CallofDuty*cough* Keep up the good work, looks good.

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SteveUK Creator
SteveUK

Call of Duty 1, 2 or 3 didn't do that at all.

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Tex1090
Tex1090

nor 5, you got to play as Russians. And in 4 you played as a British SAS squad.

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emetalce
emetalce

Yeah too bad in 5 you could only play as Russians and Americans, I wish they would have included another army..

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MastaGunZ
MastaGunZ

If only they would have let you play as the Japanese or Germans.

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ausbushman
ausbushman

"badass American soldiers who take bullets in the gut, bandage them up with the stars and stripes" hey... now that's not a bad idea! :p

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chris_sloany
chris_sloany

ur an idiot, proably jealous. lmao, stupid little boy.

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chris_sloany
chris_sloany

looks awesome! im not sure if i saw in the vid, but when you kill someone, do you get notified? like will you know who you kill?

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ginger_lord Author
ginger_lord

Kill notifications are in.

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chris_sloany
chris_sloany

sweet!! mod is going to kick ***!!

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Potteh
Potteh

Go on Steve lad! Good job mate.

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cW#Ravenblood

looks awesome

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ModDBUnknowUser
ModDBUnknowUser

omg i can't wait!!

pd: looks sooo goooooooddddddd

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KupaFM
KupaFM

pretty good!

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Capn_Patt
Capn_Patt

Lovin it!!

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wickit
wickit

Nice 1 mate good to see things moving
and yes he is right the last 10% is a fkin BITCH
and i know what im talking about............

cant wait to play this my freind !!

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FuzzyMcDoodle
FuzzyMcDoodle

Wow, looks great! Does this require DoD: Source or anything?

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SteveUK Creator
SteveUK

It's a Source mod, it requires a Source game. Asking if this requires DOD: Source in particular is like asking if Call of Duty requires Medal of Honor.

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ausbushman
ausbushman

The answer is no, it doesn't not require DoD:Source. However it requires a Source engine game, which could be DoD:Source if I'm not mistaken, or Counter-Strike, HL2 or the Orange Box.

If you have any of those games or can currently play mods for HL2 then you're good to go.

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longshanksAOC
longshanksAOC

Can't wait to play this guys!

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vfn4i83
vfn4i83

That last video impressed me, great work. Looking foward to it.

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ausbushman
ausbushman

Looks and sounds great! Keep up the good work.

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freredarme
freredarme

Nice news, look good !

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mathys
mathys

Tracking, it looks very awesome!

Also, when, and if you have enough time, please make a SinglePlayer for this mod. It would be really great then.

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SteveUK Creator
SteveUK

There are no plans for a single player.

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Sanguinius
Sanguinius

lol MastaGunZ you can't play as German or Japanese in any WWII game coz they lost the war, and ofc at the end of game you will have to lose too,and thats really not fun.

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Minuit
Minuit

Says you. I think it'd be really interesting. Games are about the experience, and what an experience that'd be.

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emetalce
emetalce

There was a game that would let you play as germans, If i see it at zellers again I'll pick it up and try it.

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Tex1090
Tex1090

May I point you in the direction of Red Orchestra: Heroes of Stalingrad. It will be the first FPS game to contain a complete Axis power campaign (so they say). The Germans lost the war sure, but they didn't lose every battle within the war.

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