Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges

Report RSS Guns 'n Germans

Production has started to ramp back up here after the lull over Christmas. No sooner than we brought both Rick_D and Jenn0_Bing on we were struck with the dreaded curse of abandonment. Luckily it wasn’t their fault and before Rick got picked up by Crytek he managed to unwrap the MP40 properly. Jenn0 also managed to squeeze in work between his exams and so has finished the MG34 and the Shovel and has set his sights on reworking the Bren Mk2.

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We’ve also got extra help from Deceiver in skinning the freshly unwrapped weapons and he cranked out the Enfield No4 and MP40 over the last two weekends.

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All that’s left in the weapon skinning frenzy are the Bren’s and some minor tweaks to the K98. We’ll show them when they’re done.

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Jed has also managed to get the kit loadouts done for the Wehrmacht infantry and so they are also finished now. Unfortunately due to time constraints we’ve had to ditch the support guys smock but expect it to turn up sooner or later. Spine soon finished up the textures for them as well.

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Feb 2010 Media

We also have brought on a bunch more testers to help smooth out the levels and test for large scale gameplay. Luckily through meticulous planning the levels all play well with any number of people between 4v4 and 12v12. Whilst a lot of the levels will easily swallow up 32 players (Gold could probably take double that), some like Archery won’t manage as well, so on release day there will be plenty of choice in terms of map size/player count.

To finish off this update I’ve put together a little video with some footage from Radar. It mainly shows the SMG’s in action and you’ll be able to see how well they work at close range (like they should) and how range affects their damage. More videos will showcase other weapons to reflect their roles, just because there are 2 LMG’s doesn’t mean they are clones! Defending as Germans requires different tactics to defending as the Commonwealth due to the variance in weapons.


More next month!

Comments
Spenzerr
Spenzerr

awesome stuff guys can't wait for release day!

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Tharapita
Tharapita

Hope this will have a nice community when it's out, looks like a fun mod.

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PrenPringle
PrenPringle

(buried)

Isnt There A Game Just Like this oh Yea DAY OF DEFEAT SOURCE but any ways still looks good

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SteveUK Creator
SteveUK

No, just no. Since when has been a specific video game been synonymous with a specific war?

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Bluehawk
Bluehawk

Since convenience superseded thought.

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Swaggletooth
Swaggletooth

The difference is that this should actually be good.
DOD Source is like a broken version of TF2, whereas this actually seems somewhat realistic in its design.

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Spenzerr
Spenzerr

even if it was like DOD source, it be free. so you fail either way.

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Jonu
Jonu

I love the ambient war sounds. Good work men!

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medve
medve

that running weapon bob animation is too slow and unrealistic, and the weapon should have more bobbing when shooting. and dont try to make a 32player based big map if u dont solve the ****** up source net code.

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Minuit
Minuit

Lol.

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Guessmyname
Guessmyname

He's got a point. Look how many hoops the Empires mod had to jump through to make the netcode lag-less enough for the large servers the mod was designed around.

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SpeedyDVV
SpeedyDVV

Finish this.

I wont forgive you if you abandon this. :(

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RogerRamjet
RogerRamjet

Excellent work.. the Germans will look great once they have their normal maps done... also love the plastic walnut look on the MP40, as I have never seen anyone actually add it to the weapon, even though it is accurate for the period. Looking forward to the release...

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Malpiszon94
Malpiszon94

POLISH???? yes! xDD
im from poland ^^
i cant wait for relese!!!
but pleas make this mod very realistic

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GossamerSolid
GossamerSolid

wow guys, this looks REALLY AWESOME!

I can't wait for a beta release... hopefully this can replace my old DOD love.

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DecDoyle
DecDoyle

I can see this being one of the few war games I actually enjoy, looks as fun as BF1942!

Awesome work and it looks like it is coming along very well.

Can't wait to see the end result, keep modding guys!

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freredarme
freredarme

Nice weapons, i can't wait to see new screenshots !

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ciastoludek
ciastoludek

Gameplay reminds me of Insurgency and that means it's gonna be AWESOME!!

And the fact that you can be a Polish soldier makes it even more awesome.

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ciastoludek
ciastoludek

You should replace the pain sounds with your own. HL2 ones are boring...

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