A Halo Wars mod to match the modern era... This mod overhauls Halo Wars, some examples of this would be adding brand new units, cut content, unseen abilities and new leaders onto the battlefield. With new units comes new buildings as well, no longer is the meta cemented in the ground. This mod doesn't only add, it also changes core components in the game, allowing speedy gameplay while still being counterable.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
flood concepts
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Metaltooth
Metaltooth - - 2,666 comments

I hope you can somehow get the AI to be compitent with using this tech tree

Honestly the developers missed out big with not adding a Flood faction

Reply Good karma Bad karma+1 vote
junoys Author
junoys - - 59 comments

I have no clue at all on how to get the AI to use this. Build lists and Train lists I understand, but, how would I FORCE the AI to lock down the flood builder units to produce buildings. The only other close thing to this is the UNSC Cutter AI building elephants, but I have yet to see the AI actually train a unit out of it.

Reply Good karma+1 vote
Metaltooth
Metaltooth - - 2,666 comments

Maybe one day you can discover a method or someone will post a way to effectively edit the AI

Reply Good karma Bad karma+1 vote
Guest
Guest - - 691,653 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Flood tech progression concept. Too much? Too little? Leave comments below.

To see it clearer, open image in new tab and zoom in.