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Welcome to the Halo Wars: Speadhead Overhaul
Scroll all the way down for added information and WIP Guide.
This mod is not yet released and is looking for additional team members.

What this mod plans to adds/change:

11 brand new UNSC units.
6 brand new UNSC leader exclusive units.
10 brand new UNSC exclusive leader powers.
Tweaks/Changes 16 UNSC units.
Adds 2 UNSC buildings.
Tweaks/Changes 7 UNSC buildings.
Adds 1 new Human Leader
11 brand new Covenant units.
6 brand new Covenant leader exclusive units.
15 brand new Covenant exclusive leader powers.
Tweaks/Changes 12 Covenant Units.
Adds 2 Covenant buildings.
Tweaks 7 Covenant buildings.
Adds 1 new Covenant Leader

Tweaks Supply Income.
Changes tech cap to past 4 power score.
Adds more population.

Adds more buildings to skirmish creep Ai bases.
Allows creep Ai bases to build more units.
Adds 1 new creep Ai faction.
Adds 4 new playable factions.
Multiplayer compatibility.

Couter unit overhaul. (Soft/Medium/Hard)

UNSC Cutter
UNSC Anders
UNSC Forge
Covenant Elite Ultra
Covenant Brute Chieftain
Covenant Prophet + Arbiter
Covenant Hunter
Insurrection / Rebels

How to install
There is no alpha versions available yet.

Known bugs:
-Scout Snipers will play a unit built voice line while they are still being dropped off by the Pelican.
-Present units upgraded with a unit replace/remove will have 1 extra member. New squads will have the correct number of units.
-Scout Sniper's weapons do not camouflage. This does not trigger unit aggro though
-Infantry Sections have their spawn animation removed due to crashing the game while using a pelican drop in animation (sniper works)
-Infantry Sections do not have a large green unit selection for some reason.
-Scout Snipers spawn with Active Camo as when upgraded to get the ability, it does not work
-Spider Tank and Anti Air Spider Tank's icons do not show locusts, instead show Spirit of Fire default logo

-Spider Tanks so not have the large purple unit selection for some reason.
-Flood Scorpion's tentacle does not do damage.
-Flood Builders can get stuck inside buildings.
-Captured Sentinels do not attack anything when freed.
-Empty Scorpions cannot be re-garrisonned. (Big Issue)
-Empty Scorpions spawn controllable.
-Flood Infection Forms + Variants cannot gather resources.
-Flood Grunts have no unit sounds (chatter, moving).
-Some times dual-turret unit's turrets will clip into each other. (12.7 Coyote, 3.7cm Coyote)
-AT Cyclops can only fire while moving, will NOT fire when stationary


New Units:


UNSC Engineers - Added
UNSC Scout Sniper - Added
UNSC Infantry Section - Added
UNSC MG Fireteam
UNSC Anti-Tank Fireteam
UNSC M202 12.7 Coyote - Added
UNSC M512 90mm Coyote
UNSC Reserve Scorpion
UNSC Heavy Scorpion
UNSC Armored Marines
UNSC Aggressor Sentinel
UNSC Shielded Sentinel
UNSC Rhino
UNSC Plasma Marines
Covenant Assault Team

Covenant Grunt Mob

Covenant Heavy Plasma Squad

Covenant Elite Rangers - Added

Covenant APC Wraith

Covenant AA Wraith

Covenant Artillery Wraith

Covenant Honor Wraith
Covenant Spec Op Elites

Covenant Needler Elites

Covenant Sentinal Partner

Covenant Hunter Captain

Covenant Super Scarab
Forerunner Shielded Super Sentinel
Forerunner Shielded Aggressor Sentinel
Flood Shielded Elite Combat Form
Flood Grunt Mob
Heretic Suicide Grunts
Heretic Spider Tank
Heretic AA Spider Tank

Heretic Attachable Elite Ranger

Heretic Attachable Hunter

Rebel attachable Medic

Rebel attachable Flamethrowers

Rebel Pelican


New Buildings Info:

Firebase = Outpost
Station = Firebase
Fortress = Command Station

Barracks = Forward Reconnaissance Division + Support Barracks
Vehicle Depot = Mechanized Armor Depot + Support Armor Corps
Field Armory = ONI Research Facility
Hall = Reconnaissance Hall + Specialized Infantry HQ
Factory = Workshop + Factory


Would like to add


(Visually changed) Flood infected Scorpion - Added

(Visually changed) Flood infected Ghost

(Visually changed) Flood infected Warthog - Added
Flood Drop Pods

Flood Spartan/Hijacker

Rebel Grizzly

Rebel Nightingale / Hornet Healer

Rebel Commando

Rebel Rocket Hog - Added

Togglable Attack/No Attack mode for units

Heretic Stealth Banshee

Change tech score to HW 2 Power Generation - Added
100% Flood Customizable squads
Halo Wars 2 Grizzly - Added


Alpha WIP UNSC Info Guide


Halo 1
Halo 6
Halo 2
Halo 3
Halo 4
Halo 5


Fair Use

Halo Wars Definitive Edition © Microsoft Corporation. Halo Wars Spearhead Overhaul was created under Microsoft's "Game Content Usage Rules" using assets from Halo Wars Definitive Edition, and it is not endorsed by or affiliated with Microsoft.


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Halo Wars Definitive Edition - All ERAs port

Halo Wars Definitive Edition - All ERAs port

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All ERA files ported from Halo Wars : Definitive Edition - Steam. These files are NOT a mod, they will NOT change the game in any way by default. These...

Comments  (0 - 10 of 70)

I hope this mod is still active :')

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I just noticed this mod, I hope you are still working on it because this looks like the perfect mod for halo wars!

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this mod still on

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This looks really great, I'm definitely following it! I can't wait to play whenever you finally release it. ♥

Reply Good karma Bad karma+3 votes

This looks awesome! Its what I've been searching for ever since I bought Halo Wars a few days ago. Always wanted to fight the flood in Skirmish mode...I know most modders hate this question, but any chance of a release date, perhaps even a beta? I'd be more than happy to test it out for you :) Either way nice work!

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junoys Creator

There will be closed betas, no alphas. The issue is, lots of people want to play this and the first videos that come out of it will be of that beta, the unfinished version. The closed beta will come when I finish 2 leaders.

Reply Good karma+2 votes

How are you going to do a closed beta? Its been years since I've published anything on moddb, have they made an option where downloads are only available for some people? If not how are you going to determine who will be in the beta?

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junoys Creator

The closed beta will be a testing phase between me and users on the modding discord who I have been in contact with, if you want to try to get into that selection, join here -

That discord is also where I post a lot of stuff that I won't show on the mod, such as external renders or pitch ideas.

Reply Good karma+2 votes

Understandable! Looking forward to seeing your progress. Thanks for taking the time to make the game more fun for the rest of us!

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