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Inspired by Half Life Redux V3 Mod, me and my friend decided to make a mod which the primary objective is to modify small details in the maps and remake all the standard Half-Life textures, this is a brazilian addon to Half-Life Source and it's still in development, please vist our official blog: www.hlsredux.blogspot.com

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Add media Report RSS Improvements in the Black Mesa Inbound maps (view original)
Improvements in the Black Mesa Inbound maps
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GordonCalhoun
GordonCalhoun - - 32 comments

Too shiny rest of the mod looks good but just a tad bit shiny tone it down a bit hey you should add the half life 2 graphics looking Black mesa humans monsters 3 on garrysmod.org

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renanthevampire Author
renanthevampire - - 258 comments

We will not use anything Garrysmod.org or Facepunch, we hate them.

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jjawinte
jjawinte - - 5,067 comments

I too, have noticed this " flat glare " quite frequently. I'm thinking it's simply a by-product of using the ENB in high light spots, such as under this light here. If I'm mistaken, please correct me.

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renanthevampire Author
renanthevampire - - 258 comments

Maybe we will replace the train by a model, but we are still analyzing the possibility.

Ahh, and that glow in the window, not part of enbseries is only one thing that I tried to envmaps in textures, it is difficult to get interesting in a screenshot because it reacts with the movement, but I assure you the in the gameplay is much more interesting.

Sorry for english again

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jjawinte
jjawinte - - 5,067 comments

Clear enough for me.

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halflife!
halflife! - - 117 comments

Good, although work on lighting :D

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Description

Some textures need improvement