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Half-Life the FPS that won over 50 "Game of the Year" awards is now polished with many new effects like simple shadows, bloom, particles, HD textures, and new models will bring back the fun of this great game from 1998.
Showing the what the game looks like using my redux.
Shadows... Am I in heaven?
plus bloom if you notice
the shadows are good, but they arent coming from a light source... if you look the shadow is if the light source is coming from the wall... and if i remember correctly. there is no light there
but still... great job :D
yes u are matt
The shadows position are calculated from skyvec.x/y/z, i already implented shadows calculation from light vector based on Raven City source code. Wasn't easy though.
Besides, HD models have depth fail cuz of bad model structure.