Ryan wrote: After careful analysis of the technology, the decision has been reached to offer a Source version of Nightwatch in addition to the current release plans. There are, at this time, no plans to abandon development for Half-Life 1, though. We're all very excited about the Source engine and would like those who have purchased Half-Life 2 to be able to enjoy Nightwatch in a higher-quality, more feature-rich environment.
Ryan wrote: As a result of the recent decision to produce a concurrent Source version of Nightwatch in addition to the original plans, staff positions have opened up in two specific fields to accomodate the extra work required: programming and level design. If you believe you are qualified in either of these areas and would like to contribute, or would like to try out for one of the existing open positions for model texturing (skinning), player/NPC animation, or voice acting, head on over to the Jobs page for more information.