You take the role of Nick Farrel, a technical engineer in Delta Base - the complex that competes with Black Mesa in various research fields including exploration of the borderworld Xen and weapon development. Due to accidental entanglement of two different experiments conducted at the same time the infamous resonance cascade affects the Delta Base as well, bringing the hostile alien lifeforms which infest the facility very soon.

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Basement
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poshgaloo
poshgaloo - - 729 comments

Lovely mapping!!! Really admire the shadows of the fans. I especially love the dark tone to this area. It really feels like valve mapping. Hell, some of your mapping seems better than valve mapping! (no joke)

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sg1221
sg1221 - - 70 comments

This is some nice mapping. And it looks better than my Source maps 0_0
(No kidding :P)

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D3ads
D3ads - - 3,790 comments

That looks very cool! I'm loving the new direction this is taking, keep up the good work!

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monster_urby
monster_urby - - 3,029 comments

Looking good, however I would go as far as to say the fan shadows are terrible. The room is too well lit for them to show up like that and even then they would only be visible if there was a spotlight above them pointing down, which would also highlight the edges of the circular vents.

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XF-Alien Author
XF-Alien - - 270 comments

Hm... Maybe I'll change something. Thank you for your constructive criticism!

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Foxtrop
Foxtrop - - 1,007 comments

Awesome, it remembers me Alien3, looks great

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23-down
23-down - - 3,560 comments

Really nice texture choices here.. I like it. The room looks somewhat creepy, old and yet still cool and decent somehow. Nice work. I'll take that as inspiration should I ever build a basement or ancient industrial complex myself.

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