GZ3Doom mods gzdoom to bring virtual reality support to Doom using the Oculus Rift headset. Immerse yourself in the classic shooter like never before.

To play GZ3Doom in Oculus Rift mode:

  • Install Oculus Runtime 1.3
  • Install recent display driver version
  • Download GZ3Doom (below)
  • Obtain a .WAD file for the game you want to play, and place the .WAD file in the same folder you installed GZ3Doom to
  • Turn on your Oculus Rift
  • Test the Oculus Home scene in the Oculus Rift to make sure your Rift functions
  • Launch GZ3Doom, preferably using the Rift launch shortcut Start Menu->Programs->GZ3Doom->"GZ3Doom on Oculus Rift"
  • Set video mode to 640x480
  • Activate Oculus Rift mode by typing in the zdoom console:
    > vr_mode 8
  • See Tips section below, for more suggestions.

To activate the zdoom console, press "~" (tilde).

Other 3D mode (vr_mode) options for vr_mode console command:

  • 0 Mono/Off/Normal
  • 1 Green-Magenta anaglyph
  • 2 Red-Cyan anaglyph
  • 3 Side-by-side
  • 4 Side-by-side narrow
  • 5 Left-eye view
  • 6 Right-eye view
  • 7 Quad-buffered (3D Vision)
  • 8 Oculus Rift

See more details at the vr_mode wiki

Tips

  • Turn off mouse menu selection for Rift mode - you will want to use the keyboard/controller buttons. (Options->Mouse Options->Enable Mouse in Menus->NO)
  • Turn off mouse look for Rift mode; the view will be slightly smoother. (Options->Mouse Options->Always Mouselook->OFF)
  • Magnify HUD items (including crosshair) by setting the following values in the console:
    • CON_SCALETEXT 1
    • HUD_SCALE 1
    • HUD_ALTHUDSCALE 1
    • CROSSHAIR_SCALE 1
  • If you dislike the high speed your character moves at, try typing "TURBO 65" in the console.
  • If the player bobbing motion makes you queasy, try typing "MOVEBOB 0" in the console.
  • To play other doom games, drag a wad file (along with pk3 files, if needed) onto the installed gz3doom.exe program
  • Configure a wireless controller using Menu->Options->Configure Controls, and play standing up. Consider configuring turning controls using the "snap 45 left" and "snap 45 right" controls, for increased comfort.

Download

Download GZ3Doom installers for Windows from github.

Known Issues

Browse and/or contribute known GZ3Doom problems at github.

Source Code

Get the source code of my modifications to gzdoom on github.

Credits

GZ3Doom is based on gzdoom, and adds stereoscopic rendering, including Oculus Rift mode. Graf Zahl, the maintainer of GZDoom, recently moved the GZDoom source code to github, making it easier for me to add this feature to GZDoom. My contribution consists of a few days work. These other folks have spent decades enhancing Doom so that I would be able to do this.

gzdoom is in turn based on zdoom, and adds OpenGL rendering.

zdoom is based on Doom, the revolutionary computer game from the 1990s.

Torr Samaho helped to get GZ3Doom working with the Nvidia 3D vision system (on consumer-level video boards!).

Other improvements to GZ3Doom would not have been possible without the helpful feedback of many players, including Indecom, naitguolf, Lagahan/ShadowEater, Santimun, Hadstec, drash, LitteGuy, cool2000m, RandomGuy7, Zeberpal, skyrimguy, Nash, Trisk, and many others. Thanks everyone for the helpful feedback.

Skyjake and DaniJ, of the Doomsday project, helped create many other advances that I have back-ported into GZ3Doom.

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With the open beta for id Software's Doom reboot approaching, it's time to revisit the classic first-person shooter that started it all - but with a whole new perspective. The original 1993 Doom (along with Doom II) is now playable in virtual reality, thanks to a new patch for one of the game's 3D rendering ports, GZDoom.

This patch allows GZDoom to work properly with the latest Oculus Rift Runtime SDK, which means it now works with the consumer version of the headset. However, this also means that the original Oculus Rift DK1 is no longer compatible, so be sure not to patch yourself out of playing if you're still using the first iteration of the headset.

Doom 2 Oculus Rift DK2 2


Doom's VR port isn't perfect, obviously - your weapon and heads-up display float in mid-air toward the center of the view. But there's something impressive about the fact that a game designed before virtual reality was in the pipeline - hell, before true 3D engines themselves became standard - can now be played in VR at all. Plus, Doom is still just an incredibly fun shooter.

Download the GZDoom update here. You'll need a retail copy of Doom to gain access to the DOOM.WAD file to run it, but the game is cheap as chips on GOG.com.

Doom 2 on Oculus Rift 3


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GZ3Doom mods gzdoom to bring virtual reality support to Doom using the Oculus Rift headset. Immerse yourself in the classic shooter like never before.

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ANDROIDFERRET
ANDROIDFERRET - - 1,118 comments

I gonna try if this. Works on delta touch with my smartphone vr headset and my ps4 controller... If, so that would be amazing.. Also there is a cardboard APK on playstore.. I think it even works with mods

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MasterExploder
MasterExploder - - 24 comments

this mod very good it make me say WHERE IS MY SPACE FRIEND HE SEND ME INTO SPACE LIKE EGG LALALALALLALALALLALALALALAALLALAL TACO BELL NUCLEAR EXPLODE I WILL FLY TO THE DOOR AND SEEK MY PIZZA!!!!!!!

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Guest
Guest - - 691,511 comments

Wtf

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daniboyz
daniboyz - - 19 comments

woooooooooooooooooooow

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NitroExpress
NitroExpress - - 118 comments

what a junk mod and gog games sux !!!
original or gtfo noob

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bfg666
bfg666 - - 188 comments

Awesome! Now all I have to do is save enough cash to get me one of these Oculus thingies...

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bett-url-you-will-ev
bett-url-you-will-ev - - 87 comments

lets just hoope someone makes an easier way to connect google carboard thing with your pc

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Guest
Guest - - 691,511 comments

We could actually test something. Some VR Headsets for cardboard come with an controller. If we install the wad directly to a cardboard device it COULD work.

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