Warp Eleven V2.0
May 6, 2013 Full Version 0 commentsPlease see README for help and details, thank you for downloading Warp Eleven.
Experience the hilariousness brought forth by this simple yet sophisticated mod that lets you toggle the mod on and off through a simple shortcut on your desktop.
This mod gives all cars, except a selected few mentioned in the readme file, negative base friction on their wheels, making them accelerate, rather than decelerate, at all times when the wheels are in contact with a surface, whether it be the ground, a wall or the ceiling. This makes for a lot of hilarious car madness, without a doubt.
This mod has absolutely nothing to do with the Carmageddon game from 1997, Stainless Games, the Carmageddon series nor the movie Death Race 2000, which Carmageddon from 1997 takes inspiration from.
0 comments by Gipphe on Mar 20th, 2013
I have recently been in conversation with a user who's been experiencing problems with EFLC if Carmageddon's installed. After supplying me with some error codes and event logs, it would seem that Carmageddon 2.0.1.1 is incompatible with current version of EFLC (retail. Unconfirmed for Steam version).
The error being produced is a simple crash to desktop once "Start" in clicked in the main menu of the game. The user who reported this problem had no problems running EFLC without Carmageddon installed.
I will look into this problem and update the handling files for both versions if I find the proper source of the problem.
This problem is currently unconfirmed for GTA IV.
Please see README for help and details, thank you for downloading Warp Eleven.
Handling.dat files for EFLC. Both the vanilla, unaltered, versions and the carmageddon'd versions included. Drop it right into your main EFLC folder.
This pack is exclusively for EFLC. Read below for more details.
Support for custom install directories added. More information below.
Handling.dat files for GTAIV. Both the vanilla, unaltered, versions and the carmageddon'd versions included. Drop it right into your main GTAIV folder.
I really love this mod! I just wonder, would it be possible to make the same mod in the future for GTA V?
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This mod in itself is simply a switcher, allowing you to switch between Carmageddon and regular GTA IV at your discretion. Uninstalling Carmageddon, if that's what you meant, can be done through the Start Menu or through the Add/Remove Programs application in Control Panel (Programs and Features in Windows Vista and 7).
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Cars that are currently driving spawn some distance away so that when the player reaches them, they are already in motion and they seem naturally placed. Alas, with Carmageddon active, they freak out the moment they move whatsoever, which is basically as long as they're not spawned at a red light or parked.
Hey, so I downloaded this and I'm having major problems. It tells me to write a directory path, and I have no clue how. I've tried many different things including manually changing the stats in Handling.Dat, and now I can't even play the game before it simply quits with no explanation why. I'm not sure what I did wrong, but if someone could help that'd be great.
Does this happen to EFLC or regular GTA IV? I'm currently looking into the problem pertaining to EFLC, but I have yet to hear anything about incompatibility with GTA IV. If this happens to GTA IV on your computer, I'll look into the matter there as well.
"Ring Ring"
Roman:Lets go bowling.
Niko: I can't all the cars in Liberty City are trying to kill me.
Roman:Oh...Ok I understand