What if every car wanted to turn on you, no matter what it takes? What if every single car would disregard its owner's commands and go on a violent rampage that would only stop once they were immobilized by either being turned upside-down or thrown in the ocean? Well, now you can find out what I mean by all these cheesy sentences.
I'd like to take a minute here to inform whoever's actually waiting patiently for the proper graphical version of the Carmageddon Switcher of the steadfast, but extremely meager, progress I have made on the matter.
I have opted out on using HTA, offline web pages written in HTML and contained as one single application, because I would have to rewrite the whole thing due to the many quirks and Objects that can't be used when implementing VBS in HTML. As such, I thought "why not make it more refined, and write a proper graphical application while I'm at it?" As such, I have adapted Python, an easy-to-read programming language focusing on code clarity and ease of implementation, and QT, one of the most popular GUI libraries on all the three major operating systems (let's just pretend Linux is one OS for now, please). PyQt, as Qt's implementation into the Python environment is called, is overall rather easy for being a full-fledged GUI library. I am working on this in my off time "when I feel like it", so don't expect a sudden increase in progress just because of this news article right here.
For an unknown reason, the videos I had posted here on moddb are broken and remain completely black (no racism intended)... I have absolutely no clue as to why this has happened, and I'm unaware if it's just a problem I'm experiencing.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Carmageddon Mod. We love games like Grand Theft Auto IV that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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