When a squad of rebels find themselves trapped under the ruins of City 17, they believed that their rescue would be a simple matter. A skirmish with an Overwatch scouting party, however, quickly escalates into a major battle amongst the debris, with great consequence.
There hasn't been much media lately, so here's some stuff I'm working on for the first real map. The old one was okay, but there were a few issues so it's being remade. (Note that this will not be the first map, there will be an intro that sets the scene, as suggested by Dr. Doozer. It's currently having crashing issues, so no screens of that yet.)
The prop wall´is ugly :S
You mean the hole? Yeah, that's now replaced with an actual door.
The result of the citadel exploding? Can't think of any other thing could create such a big hole, unless you got some antlions hooked up on redbull...
Basically, it's a mineshaft. The game starts underground, as the citadel explosion trapped the train that you (the player) and your squad was in in an underground tunnel. As they've been down for some while, there are regular forays deeper into the tunnels to find foods, etc. Although antlions hyped up on redbull would be an interesting sight. :V