Ground Zero is an in-depth, post-apocalyptic RPG inspired strongly by the Fallout series. Leveraging Doom 3's scripting engine and real-time graphic capabilities, we are creating a highly generative and dynamic game framework by placing the RPG within the context of a simple high-level strategy game. Factions, cities, and organizations, are networked with each other and the player such that the world evolves over time with or without the player's intervention. By creatively applying a range of skills and abilities, the player carves a niche for him or herself that may help shape the world after the bomb!

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Soundtrack

Soundtrack

Sep 28, 2012 Music (48.37mb) 0 comments

Demo Title Theme - Jonathan Lamb Radioactive Town - Blaise Douros Glowing Town (Remix)- Blaise Douros Cold Desert - Blaise Douros Wilderness - Blaise...

Ground Zero City Generation Prototype (1.3.1 compa

Ground Zero City Generation Prototype (1.3.1 compa

Dec 28, 2006 Demo (126.17mb) 0 comments

Drag the contents of this archive into your Doom 3 folder. This release is a technology demonstration showcasing the ability to procedurally generate...

Ground Zero Prototype 2

Ground Zero Prototype 2

Jun 6, 2006 Full Version (104.32mb) 0 comments

Drag the contents if this zip into your doom folder and double click the GroundZero shortcut to play (or select it from the mods menu in Doom 3). There...

Ground Zero Combat Prototype 1

Ground Zero Combat Prototype 1

Feb 7, 2006 Full Version (33.03mb) 1 comment

This is a very early build which previews the form of turn-based combat we're developing for Ground Zero. We are aware there are numerous bugs and...

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Platform
Windows
Game
Doom III
Developed By
jlambvo
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