Ground Zero is an in-depth, post-apocalyptic RPG inspired strongly by the Fallout series. Leveraging Doom 3's scripting engine and real-time graphic capabilities, we are creating a highly generative and dynamic game framework by placing the RPG within the context of a simple high-level strategy game. Factions, cities, and organizations, are networked with each other and the player such that the world evolves over time with or without the player's intervention. By creatively applying a range of skills and abilities, the player carves a niche for him or herself that may help shape the world after the bomb!
This is a very early build which previews the form of turn-based combat we're developing for Ground Zero. We are aware there are numerous bugs and glitches, but is intended to give a glimpse into some of the play style we have in mind. We plan to release new prototypes periodically as new major features are implemented, and are more than open to feedback and suggestions: INSTALLATION: Unzip the .bat, shortcut (which will need to be modified to match your install path), and groundzero folder into your Doom 3 directory. On Windows, simply double click the .bat (or repaired shortcut). On Linux, select "groundzero" from the mod list in Doom 3. Also, you'll have to change graphics settings manually in the config (in the plugin folder). INSTRUCTIONS: A manual and known bugs list is included. For starters, be sure to press "c" and up your attribute and combat skills. You are given 10 attribute and 40 skill points, which gives you pretty high stats here.
There is a most NEWER version (Ground Zero Prototype 2) available here...:
Doom3.gamefront.com