Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!

H4V0KHD says

7/10 - Agree Disagree

this mod is a fantastic experience combining a whole new half life experience and easy to learn game mechanics and considerable playablity using the half life 2 engine it is a great mod for all horror survival fans out there

now heres the but
this mod after waiting so long for the development i dont think fully delivered what everyone expected
Music was a little bad overall but some tracks were nice
the cluttered controls were also difficult besides there easiness to learns
Melee weapons were useless
Some monster sounds weren't too good
Confusing map design
Maps were WAY too dark (particularly the forest)
The boss was not fun and too hard
Health was way too scarce

now First, I had played Nightmare House series and Cry of Fear before, so I will make a little comparison between these horror mods.
Grey has two story modes to complete.

Normal mode has nothing interesting to say. This is just a dumbed down version of the hardcore campaign.
I really want to skip the whole part if I could.
There are few good puzzles around, but there are also a lot of nonsense periods.
A path will always open behind you without any clues or sounds.
It's a very frustrating experience.

The Hardcore mode has a better design in every way, and you don't make the same mistakes again.
That's the spirit behind the Grey.
I am very interesting to play mistake series after I played Grey.

Grey has great props, weapon models and animations.
Levels are very beautiful too, but it feels more like NH2 than CoF.

The combat isn't fun because there are a lot of monsters are scripted.
Most of them guards a specific position.

The Hints tell you to search the side rooms and escape from the monsters.
That's not totally true in this case.
Most of them are staying in a tiny alley or a room.
You have to fight them back without a choice.
The rewards are usually useless in the hardcore mode.
Prepare to crash a hunderd of empty boxes and find a few batteries.