Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!

dufake says

7/10 - Agree (4) Disagree (1)

First, I had played Nightmare House series and Cry of Fear before, so I will make a little comparison between these horror mods.
Grey has two story modes to complete.

Normal mode has nothing interesting to say. This is just a dumbed down version of the hardcore campaign.
I really want to skip the whole part if I could.
There are few good puzzles around, but there are also a lot of nonsense periods.
A path will always open behind you without any clues or sounds.
It's a very frustrating experience.

The Hardcore mode has a better design in every way, and you don't make the same mistakes again.
That's the spirit behind the Grey.
I am eager to play mistake series after I played Grey.

Grey has great props, weapon models and animations.
Levels are very beautiful too, but it feels more like NH2 than CoF.

The combat isn't fun because there are a lot of monsters are scripted.
Most of them guards a specific position.

The Hints tell you to search the side rooms and escape from the monsters.
That's not totally true in this case.
Most of them are staying in a tiny alley or a room.
You have to fight them back without a choice.
The rewards are usually useless in the hardcore mode.
Prepare to crash a hunderd of empty boxes and find a few batteries.

Ammo placements isn't wise too. I saved the ammo and I have no chance to fire a single shot of my submachine gun.
The game just ends without a climax.

I love the art drection, but Grey fails to deliever a charming gameplay.
It's definitly worth a pay or donation for its art design.
However, Grey has no surprises like NH2 or CoF will give you.
Grey is a very polished work, but you will want more from it.