Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!

Report content RSS feed Our new coder !

In the past few weeks we've been advertising that we needed a programmer for the mod. I'm glad to say that we found the perfect man for this position who has proven his worth in just a few days.

Posted by Ashkandi on Apr 3rd, 2011

Hey Lads!

In the past few weeks we've been advertising that we needed a programmer for the mod. I'm glad to say that we found the perfect man for this position who has proven his worth in just a few days. He has added many, mainly GUI related functions to the mod so far. I'd like to introduce our newest member, Alters, who has another Half-Life 2 mod in development called Synchronicity. I was allowed to test Synchronicity and can safely say that it has a lot of innovations in it for its players.

He has many skills which he acquired during the development of his own mod, meaning Grey won't cause problems for him at all. Since this is an action-horror game, we created a simple system to indicate acquired inventory items on the GUI, and a small objectives indicator is also present which can be toggled on and off - which briefly describes what the player has to do and where he has to go. You can see how these new features look on the screenshot above.

None of this is final, of course, anything can change during development. When we are done with the GUI, we'll get started on modifying the enemies, and all the other things there are to do. So get ready, because there will be more news real soon!


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D-Tarded Apr 3 2011 says:

SICCCK can't wait for it now ;D

+1 vote     reply to comment
Masterglitcher Apr 3 2011 says:

Looks nice

+1 vote     reply to comment
Mkilbride Apr 3 2011 says:

Good. This is a project that cannot die.

There are two few old-school horror games made these days. My favorite type.

Amnesia kinda rekindled everyones interest in the Genre, thankfully.

+1 vote     reply to comment
Azureraider Apr 4 2011 says:

*Cheers loudly*

I'm so glad to hear it. Coders are hard as hell to find, to the best of my knowledge.

Lovin' the progress, and looking forward to the end result. If I may be so bold, could I suggest that your next bit of dev blog concern the mod's voice acting?

+1 vote     reply to comment
Mkilbride Apr 4 2011 replied:

Coders aren't hard to find, actually. There's tons of them.

Finding a Coder who will actually work? Now that, that is rare.

+3 votes     reply to comment
DuckSauce Apr 4 2011 replied:

Yeah, just look at my school for instance, each year there's like 8 groups of 8 coders.

And there's a hell of a lot more out in the world.
Finding ones to join a free mod project on a game the majority of all those many coders in the world probably don't even have and be available to do work besides their own projects, now that's hard :)

+1 vote     reply to comment
HEVIS Apr 4 2011 says:

Great news! Keep the hard working going!

+1 vote     reply to comment
4Bit Apr 4 2011 says:

Great news, man! :) Keep up the good work!

+1 vote     reply to comment
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Half-Life 2: Episode Two
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