An Edain Submod is an addition for Edain Mod which will add more that 20 factions, new maps, new game types and a lot of other things.
This is, along with the new goats, the new cavalry unit as I mentioned earlier. It will have a unique mechanic and will be carried by 6 goats
Thanks to Glorfindel for making the base textures.
Wow, it looks promising! Who made the model if I may ask?
ThorinTheKing did it :)
Yes ThorinTheKing is the principal model maker concerning the siege weapons.
Thanks, i wanted to remind that Glorfindel made the texture, but i changed something to make it fit better, and remind more to the movie :)
It looks excellent, keep up the great work!
THIS SUPER EXCELLENT WORK, maybe the interior change it for steel
No because we used the movie extracts to make it and the interior is in wood, I made some test to make the interior in steel but is was not very aesthetically beautiful ;)
If this is nice, maybe then the darkest wood, so can contrast, but this great
One question??? will make several types maybe with spears
example
Cdna.artstation.com
Yes we work on the upgrades, maybe I will also probably make the balista ;)
Right, i will change this model again, and make wheel variations. It would be nice to have a ballista-mechanic, with an animation :)
Damn good job guys what sort of attack will it have?
We will reveal that later because for the moment we must test all the possibilities.
Hi!! I want to thank you and your collaborators for the amazing work on this. We really appreciate :D
One question, you have calculated how much progress is left? Sorry for my english, im from south america haha
For the moment de mod is released at 15%
Very nice!
Damn this is just badass. BTW will this be for Iron Hills?
Yes, this one for sure. But we are not sure if it will be for the only faction :) If we drag it out on other factions, we need some variations...
The others factions? What do you mean by that ?
We will be discussing, if we integrate them for ered luin and erebor and then maybe plan some variations, and maybe for the upcoming realms khazad dum and ered mithrin.
Ok, the other Dwarves kingdoms.
Yes, like said Thorin, we don't know how we will organize the siege weapons part for the moment but I want more to see each dwarven Kingdom with his special siege weapon.
We know already than Ered Mithrin will have his personnal new siege weapons.
I agree I think the dwarven kingdoms should have all a specific siege weapon.
Woooooooooow, you have the best models ever, and i thought the ered mithrin dwarves needed rework, same with the wagons, and i even though they look more vikings, the moria dwarves you made are looking as the ones in the movie, which is great!
We will just extend the nered mithrin faction, for now the models are nice and we will add some models for these dwarves.
Will you make the ballistas as in the movie? And if you have spesific weapons(not only the siege weapons) make them fit, both historically and make them fit with the realm's playstyle
Yes, most likely. But we have to integrate them in an appropriate way to make the game balanced. We are always open for some concepts (art, drawings, sketches,...) and suggestions. Just tell us and we will discuss it ;)
And would love some types of riders for the other dwarven factions+ Is it possible to extend the number of ramriders deployed at once?
We will reveal all that later for the moment we didn't finished de dwarven faction plan :)