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Global Operations: Source is a MOD of HL2 which wants to revive the game Global Operations. GlobalOps had many fans and still has, but the netcode of the game is really bad and the engine is more than outdated. Check out our ModDB.com-forum! Global Operations: Source wants to show how good the gameplay and the concept of Global Operations is and tries to improve it, using the features of the Source-engine. Two teams, 7 classes (Commander, Recon, Sniper, Medic, Heavy Gunner, Demolitions Expert and an Intel Officer ), 32 weapons with up to 3 upgrades (silencer, c-mag, laser, ...), lots of equipments (gas grenades, law, ...) and reasoned mission objectives (not just "plant the bomb"). Every class has its own group of weapons which it's able to use accurate and fast and which it is able to buy. For example: The Demoman uses shotguns and explosives but is very inaccurate with a sniper rifle. When you're deadly wounded by the enemy's weapons, you are lying on the ground,...

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Media update & 	announcement

Media update & announcement

News 12 comments

Yes, we're still alive! The idea to revive the game Global Operations by using the Source Engine comes with an huge media update! Our new member...

Media Update

Media Update

News 3 comments

Our new modeller jesper hooked us up with some new models and skins. Check out these pictures: FN FAL FN MAG Sig p228

Antarctica PSI Demoman concept finished

Antarctica PSI Demoman concept finished

News

Berti finished his concept artwork of the demoman for the team "PSI" for the map "Antarctica". You can see first screenshots from...