SCENARIO In "Get a Life" you embody Alexander Zemlinsky, a subway technician suffering from leukaemia. Alex is not, unlike the protagonists in most games, an invincible super-soldier. But you wouldn't call him normal either, because there is something in his past that connects him with the events that are about to happen in the course of the story (we want to keep the suspense, so nothing more on that...). FEATURES * GaL will run on the latest version of the Source Engine, so that means you'll see HDR and the enhanced shadow system (as seen in HL2: Episode 1) in "Get a Life" as well * To give the player the best gaming experience possible, GaL will offer a custom HUD, an innovative healing system with several damage zones, drugs that will trigger a "bullet-time" effect, upgradeable weapons and enhanced enemy AI * About 11 hours of gameplay * 24 maps with varied environments * 61 characters * 13 weapons

bigboss233 says

9/10 - Agree (1) Disagree

An epic journey through many different environments, all whilst retaining an appropriate atmosphere for each area. From intense, to subtle creepiness, to hard horror, the developers know how to set the mood. The body part health system is also really original for a mod, and will make you think twice of how you use your dwindling supply of health packs for the body part you need the most. The storyline is also interesting, although I'll admit that it starts getting out of control near the end. However, it still delivers a satisfying experience from beginning to end and actually makes me want to replay it again, just because of how vast it was. There were a few issues, such as having the flashlight as a separate, equippable item similar to doom, but they do not completely break the game.