Galaxy At War - Clone Wars is a total conversion mod for the Star Wars: Empire at War: Forces of Corruption 2006 real-time strategy that brings us the Clone Wars galactic conflict

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Add media Report RSS The new animation for the Acclamator
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Thrax999
Thrax999 - - 300 comments

Holy crAP THAT WAS AMAZING! CAN'T WAIT!

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lking2002
lking2002 - - 18 comments

I might just cry because of how beautiful that was.

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MrEmjeR
MrEmjeR - - 131 comments

Super awesome! although it's super fast for a ship that big...

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Silver85
Silver85 - - 75 comments

It looks great, however it's seems there was a little bug at the end, when the Acclamator flied away.

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G.frost Author
G.frost - - 463 comments

Yes, I noticed too. This is a problem with animation. So I'll have to change the animations :)

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TimeLord259
TimeLord259 - - 379 comments

It looks like someone walking the plank. Shiver me timbers.

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Geoffrey513
Geoffrey513 - - 63 comments

(buried)

i dont really understand. why would a acclamator land if it wasnt on a military shipyard? it seems like a rather large ship to just land in the middle of a battle field, dont they have LAATs for this kind of stuff?

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moddlord1
moddlord1 - - 11,188 comments

Very nice.

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Luxwarrior
Luxwarrior - - 183 comments

Very nice indeed! Although I should suggest a more slower landing as a ship it's size and mass is coming in too fast and I thought for second it was going to crash. Slow the exit a little too and it's damn near perfect, other then that it's gorgeous!

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scorch1
scorch1 - - 195 comments

Do they shoot at enemies on the way down like in other mods?

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G.frost Author
G.frost - - 463 comments

yes

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MenMat
MenMat - - 179 comments

Real nice work there. I guess the scale is a bit off, but it we would stick to the 1:1 scale the Acclamator would cover the whole map when landing xD

And I guess Geoffrey513 is right: from a tactical perspective, landing an Acclamator on a hot battlefield to deliver troops/vehicles like that doesn't make much sense, as the GAR had other means of transport for that. But then again, the problem is with EaW itself and its control zones game mechanic - the ability to land troops on a nearly overrun zone doesn't make sense either.

Anyway, hope to see more progress from you guys in the future :D

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Mike Pence
Mike Pence - - 3,288 comments

Loved it, will engines audio be added for when it takes off?

That would be a dream come true to hear.

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suerteto Creator
suerteto - - 2,509 comments

Of course :)

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cpt.franz
cpt.franz - - 410 comments

maybe make the overall animation a bit slower? would look better given the fact that it's a big ship...

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Blackfalcon501
Blackfalcon501 - - 244 comments

fr0st47 will you include the CR25 as another ship lander too?

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G.frost Author
G.frost - - 463 comments

probably not. Because we have a long list of different transport :)

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Blackfalcon501
Blackfalcon501 - - 244 comments

Fair enough nice animations by the way

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PureSpookiness
PureSpookiness - - 166 comments

If you look closely you can see that the left pod, in the back is going crazy at takeoff and as it flies away into the sky. I mean the animations are amazing but i just thought i'd point that out.

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G.frost Author
G.frost - - 463 comments

спасибо, я уже в курсе этой проблемы. Скоро все исправлю ;)

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Dwarf_Fan
Dwarf_Fan - - 429 comments

Very Great Job on the Model, also what a great job on the Animation :)

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CommanderVulture
CommanderVulture - - 45 comments

are they for juggernauts or mobile command centres?

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suerteto Creator
suerteto - - 2,509 comments

For anything that can't fit in a LAAT

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Description

I know suerteto said we won't make many visual updates, but we actually haven't made one for almost one month. Today I worked on the animation of Acclamator and i want to show. I hope you will like it, please tell us in the comments :)

-Credits
- model and textures - Sony Online Entertainment / LucasArts / fr0st47
- Animations - fr0st47
- From the game - Clone Wars Advantures