Galaxy At War - Clone Wars is a total conversion mod for the Star Wars: Empire at War: Forces of Corruption 2006 real-time strategy that brings us the Clone Wars galactic conflict

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Damage Calculation Tables
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Thrax999
Thrax999 - - 300 comments

An interesting addition! Glad to know you guys are taking an in-depth approach at gamrplay.

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Thrax999
Thrax999 - - 300 comments

*gameplay

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Niner Skirata
Niner Skirata - - 1,807 comments

Flaming can be also useful to overheat droid systems

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MenMat
MenMat - - 179 comments

Still, even normal blasters would fry the droid quicker than a flamethrower. Besides, the GAR has specific equipment to deal with the droid opponents, such as EMP weaponry. It is the natives such as Geos or Neimoidians that should fear the flame the most.

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HelloImMoonMoon
HelloImMoonMoon - - 341 comments

talking about native races, wookies are tougher than geonosians for example, are they have the same health points?

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G.frost Author
G.frost - - 463 comments

Wookiees have huge health points but movement speed slow than geonosians

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MenMat
MenMat - - 179 comments

It's always a nice thing to see GaW in the updates, plus such a complex one. Good thinking on the devs' part.

And good job for the new banner for the mod.

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G.frost Author
G.frost - - 463 comments

Thanks :)

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Description

Hello guys! I want to share with you one idea which I came up recently. I learned different attack types and noticed that relations of rates don't fit with our mod. And I wanted to make something custom. I remembered from the TV-series that the fire did not affected droids, but it acted on organics. Then I started to think about to develop our own "Damage Calculation Tables" to improve the realism of our mod.

We see from the tables that "Fire" attack type deals only 20% of base damage for such types of armor like unarmored (droid) and light armor (droid). When for light armor type of Ph. I and II clones it deals 200% and 150% (relatively) of base damage. This type of armor will be worn by clones. Then you'll ask a question: What is the purpose of clones-flamethrowers? And the answer is rather simple: They will be an effective infantry against jedi, sith and the native on planets. This is only WIP, so we need much time and work. I'm interested about your opinion about this. I wait for your ideas, maybe they could change the tables fundamentally ;)

for example:
Normal attack - clone troopers, droid soldiers and etc.
Piercing attack - sniper
flame attack - flamethrower, flame-tower and defoliator
missile attack - rocket launcher
grenade attack - mortar brigade
light saber attack - jedi and sith

light armor (I) and (II) - clone troopers I and II phase (mandalorians, umbarans)
light armor (droid) - B2 droids soldiers
unarmored (droid) - b1 droid soldiers
Medium and heavy armor - different vehicles of both factions
unarmored - the natives of different planets other (wookiee, genosians etc.)
fortified armor - buildings
hero armor (I) and (II) - different heroes of units

please view original img for detail