Galaxy At War - Clone Wars is a total conversion mod for the Star Wars: Empire at War: Forces of Corruption 2006 real-time strategy that brings us the Clone Wars galactic conflict

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Add media Report RSS Clone Ordnance Specialists - Yes and no (view original)
Clone Ordnance Specialists - Yes and no
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Mike Pence
Mike Pence - - 3,288 comments

Still gonna miss their real role in the lore...

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suerteto Author
suerteto - - 2,510 comments

Yes, me too, but it's not possible in FOC, at least as far as I know

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ChenChan
ChenChan - - 145 comments

of course! great idea!

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Brisaac
Brisaac - - 6 comments

Very good idea this will be a good compromise to their use but it will be just as important
good job

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Description

Hi, guys, I know I said many times that we won't add the Clone Ordnance Specialists in the mod as they can't swipe mines or deactivate explosives and etc. But there were so many requests for them that I decided to make them with different role in the mod - here are the clone combat pioneers of the 212th Attack Battalion. They are units unique for the 212th and Ghost company only. They will have the abilities to repair vehicles and they will be able to spawn a buildpads on the battlefield. From those buildpads you will gain access to turrets and bunkers and maybe a small shield generator, so actually they will be crucial on the battlefield if the enemy has superior forces, so protect them carefully, you will have only 4 of them.

*Credits
- model - as usual
- new textures - suerteto
- bomb squad symbol - Lucas arts