GMod is a Sandbox Modification. Using GMod you can pose ragdolls. This means can position people from HL2/CS/DoD and change their faces. A big comic book creating community has popped up around this feature. Using GMod you can build. Take props from HL2/CS/DoD and weld them together to make walls. Axis a wheel to it to create a working car. Rope some cans to the back. A big contraption creating community has popped up around GMod - creating such things as Rube Goldberg devices, catapults, cannons, bridges etc.. Using GMod you can make your own weapons. That's right, make your own weapons. Using Lua you can create a custom weapon to do just about anything. If you're new you can change simple things like rate of fire, models, sounds. If you're awesome the world is your oyster, mass changing guns, melon cannons, jetpacks. GMod gives you the freedom to do any of these things in single player or online with your friends.

Report content RSS feed Garry's Mod version 7 released

Version 7 of this Half-Life 2 mod has been released. Mainly building updates this time around. The welding has been improved with an easier click and rotate system. You can also place, colour, size and rotate sprites. Added new Easy Weld mode Added new Easy Ballsocket mode Added slider constraint Fixed

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Version 7 of this Half-Life 2 mod has been released. Mainly building updates this time around. The welding has been improved with an easier click and rotate system. You can also place, colour, size and rotate sprites.

Sprites Lamps Colours

Added new Easy Weld mode
Added new Easy Ballsocket mode
Added slider constraint
Fixed garry_makeragdoll crash
Added flashlight lamps
Restored old flashlight
Added garry_sv_max_lamps to limit the number of lamps (in MP)
Added garry_sv_max_explosions to limit the number of TNT (in MP)
Added garry_sv_max_duplicates to limit the number of duplicated entities (in MP)
Added duplicator gun
Added Timed explosions (for cannons etc..)
Spawned objects now spawn flat on the ground (if player is facing ground)
changed physgun beam to GREEN!!!!
Completely fixed physgun spazzing problems
Fixed physgun rotation not rotating 360 degrees
Added static camera (Default Key 9 to view)
Added Prop camera (Default Key 0 to view)
Added colour mode changer to Multigun
Added rendermode changer to Multigun
Added renderfx changer to Multigun
Added magnetize mode to Multigun
Made magnets not only stick to metal objects
Disabled collisions and gravity on numpad thrusters
Added textbox to define numpad thruster power multiplier.
noclip is no longer considered a cheat
You can now only setmodel to human models if cheats are disabled
Added autocomplete for setmodel
You can now define two entities to not collide with each other


You can download the latest version over at the Official Garry's Mod website.

Comments
Dekthro
Dekthro

Woohoo!

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Tei
Tei

The COOL!!!

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RawrCakes
RawrCakes

Awsome, Sprite arranging! That will work awsome for my Comic series!

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San-J
San-J

Yay!

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Chunky
Chunky

i dont really understand the explosive timer. i guess its to put next to explosive barrels.

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Stuffie
Stuffie

Yey :D

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luqadoo
luqadoo

I am from the future and you are from the past :3

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Then
Then

no you are now from the past

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