Star Wars: Galaxy at War is a total conversion mod for Starcraft II. We will replace the playable sides with two; the Republic and the CIS (Separatists). Check out our unparalleled models, textures, and animations, as we continue to work behind the scenes in preparation for the launch of Starcraft II.

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Preview of Saesee Tinn (WIP Sculpt) and introduction of our newest staff member, David Radford (Models, Textures, and Character Sculpts).

Posted by Master_Windu on Aug 28th, 2010

It's been a while since our last update, so I wanted to give you all a quick rundown on the mod's status. Currently, we have a medium sized staff, and are always looking for additional artists (modelers, texturers, etc). We are ready to start putting our art ingame and coding the factions and gameplay, but due to mod limitations set by Blizzard and Battle.net, we can't do that right now.

However, when the Mod SDK is released and Blizzard allows mods to have a much larger file size, we can begin to code our units ingame and work on getting you guys a beta.

With that said, I'd like to introduce the newest member of our staff, David Radford. David is a professional freelance artist with a background in creating Star Wars themed art, so he is an extremely valuable addition and we love his interaction and output. Here is his first piece of work, a Work-In-Progress sculpt of Saesee Tinn!

(Character sculpts are used for cinematic cutscenes, trailers, and normal, specular, and displacement maps).

User Posted Image

Additionally, we'd like to show you a render of the AT-TE, modeled by staffer Dr. Nick.

User Posted Image

- Galaxy at War Staff, 2010
Post comment Comments
erikwijnands
erikwijnands Aug 29 2010, 1:20am says:

woaaahhh it rocks man!!

+1 vote     reply to comment
vader333
vader333 Aug 29 2010, 4:09am says:

high poly...

+1 vote     reply to comment
Elementalist
Elementalist Aug 29 2010, 10:50am replied:

The cinematics for Starcraft 2 look about the same detail.

Great to get some updates on the project, hopefully Blizzard will unlock the way forward. If not, are there any contingency plans?

+1 vote     reply to comment
Master_Windu Author
Master_Windu Aug 30 2010, 5:25pm replied:

Yes there are! No matter what, I'll be continuing the project for some game in the hopes that we can get a real mod out there. I'm confident that many of our staff would follow as well.

But right now, we believe that Blizzard will enable us to make the mod for SCII.

+2 votes   reply to comment
JerreyRough
JerreyRough Sep 20 2010, 1:46am replied:

Good, good. I'd love to see this project come through, despite Blizzard's restrictions. Hopefully the SDK comes forward and the best modders can really shine (like this mod). Good luck!

I hope that when the marketplace thing comes out they'll release the SDK as well. It would not only make sense, but also increase the likely hood that an awesome mod team will make a quality mod for SC2.

+1 vote     reply to comment
Cybio
Cybio Aug 29 2010, 8:14am says:

Looks great ;-)

+1 vote     reply to comment
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