Since the 2020 Retail launch the 2011 release was renamed to: G STRING - BETA and in the future the G STRING - ULTIMATE EDITION is coming. Also don't be confused about the "Developer: LunchHouse Software" part. This is the G String Beta you are looking for, the one made by Eyaura. The display was changed because LunchHouse helped me a lot in publishing the game and this will help us both in promoting our work. Which reminds me: they're making PUNT! Go check it out! Since there is no way to list this on MODDB like on Steam (Developer: Eyaura, Publisher: LunchHouse Software) this is the best solution. Thanks and have fun!

Dr.Doozer says

This review may contain spoilers

4/10 - Agree (10) Disagree (6)

The mod is severely broken by level design that does nothing to remotely help direct the player where they need to go. The story is nearly non-existent [I verbally questioned why I should not go back and help the supposedly Hungarian scientist part-way through the game]. Color palates make every area feel exactly the same with very little deviation from motif. What felt like the first 15 levels of the game seemed to be filler for the remainder of the story.

It literally felt like the beta all over again, this time with lights in the final 40 or so maps so it wasn't fullbright.

I'm sorry, but this monumental effort on MyoHyo's part [which I exceedingly congratulate her for on every level] produced a mediocre game at best that will challenge the player to the breaking point. Even I, a relatively patient person who can wait out a particularly cantankerous game such as "Darkest of Days," found myself at the verge of throwing my keyboard across the room. The mod's overall design is just the pinnacle of what not to do.

That being said, I do believe story concepts [when not lost in rather bizarre sequences or when not lost in filler mapping] proved to be rather intriguing. It shows the truest form of a totalitarian government that can soon become reality. That being said, though, I never felt I understood the NAU's motive to stop you or felt any kind of emotion for any character I encountered.

What really saves this mod, though, is just the thought that MyoHyo took five years of her life to construct this. For that, I again thank her for the effort.