Unlock the full Homeworld experience with all 8 main races. New Units, FX, Strategy options, SP Content & Features. Acknowledged by Gearbox Software.

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Report RSS [RPG Mode] Trading System (view original)
[RPG Mode] Trading System
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tom111
tom111 - - 786 comments

This is pretty incredible... to even think this is possible in Homeworld is just crazy to me!

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Guest
Guest - - 690,423 comments

Amazing, your team is the only reason I still play this game.

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23-down
23-down - - 3,558 comments

Wow this is stunning indeed. Some fine art of work. Surely the trade menu is inspired by Homeworld Mobile but truthfully your take on this looks x10 better. I hope we will still get to play your RPG mode before the release of HW3.

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WildHeart|GENESIS| Author
WildHeart|GENESIS| - - 221 comments

The trade system already existed before HW:Mobile, it was part of the old Fairy Empire (Yaodu) mod. You can see this in gameplay videos on the web. It was just polished and adapted to work with HWRM since then.

HW:M did a lot of things we already had or were planning to do on a larger scale, with a bigger team behind it. We are aware HW:M exists, but haven't used it as the basis for any of our current features, since those were already a thing before HW:M.

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Description

The staple of the FXmod's RPG Mode is the trading system, used in all manners of galactic transactions. Ships are purchased, retrofit, repaired and managed at major production vessels like shipyards, cargo is processed at trading stations, and those who become miners or craftsmen know the processors in the local system by heart.

In RPG Mode, the Hiigarans have access to both the Kushan and Hiigaran ships.
"Set 5 years after the events of Homeworld2, the leftover Kushan ships are old if not derelict at this point. Vessels that haven't been scrapped yet are typically sold to private groups or enterprises, or deployed by Kiith clans to oversee non-crucial operations. Due to this some may end up in unsavory hands."

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A small preview at the core elements of RPG Mode. We are currently working on a ModDB newsletter that explains where the FXmod stands at the moment, what our plans for HW3 are, and how YOU can try out the trading system yourself by participating in the upcoming closed test of a (very) early DEMO version of RPG Mode!