Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

Short status report, factions beginning to take shape.

Posted by Sizer on Apr 21st, 2014

Well, after a few patches, a DoS attack, and a few days of relative stability. I've decided to open the four major factions for recruitment. This is not the start of the meta-campaign, but factions will now be able to organize and begin operating on a probationary basis. Fairly soon, I intend to online the advanced faction features, such as capital and heavy freighter construction. Head on over to the forum news post for more information on joining a faction.

For those of you that have yet to join us, go ahead and download the launcher, and register on the forums at Here, you can report any issues you encounter and receive assistance from the community and the developers.

FW:ToW Launcher BETA



If you like what you see, and have been playing, please don't forget to tell your friends, your communities you frequent and social sites like REDDIT/Twitter about this mod. Player word of mouth goes a long way and we'd appreciate any of the support we can get for this mod of ours! Thanks everyone!

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BlueSunsleader Apr 21 2014 says:


+3 votes     reply to comment
Zaiketsu Apr 21 2014 says:

Whelp, guess I'd better get to reinstalling Freelancer

+4 votes     reply to comment
raul123alin Apr 22 2014 says:

do you still offer support for windows XP ?

+1 vote     reply to comment
Wintercross Apr 22 2014 says:

Oh man.... my internet is slowed for the next 6 days.... >_<

+1 vote     reply to comment
raul123alin Apr 23 2014 says:

i am getting a "texShadowHistory buffer error" for some reason.
it would be great if someone could tell me what causes it and what the fix is, if there is one.
i am using comunity patch 1.40, if it's any use

+1 vote     reply to comment
Sizer Author
Sizer Apr 23 2014 replied:

Do not use any patches when installing the mod. You need a fresh 1.0 install. Second, your GPU does not have enough vRAM to run the default shadow resolution. Go to the install directory, Game\EXE\fw_tow_settings.ini and change the shadow_map_size to a lower resolution.

+1 vote   reply to comment
raul123alin Apr 24 2014 replied:

does not work. i tried lowering to 1024 then 512 and got the same results, even tried setting it to 256, but got the same results for each setting...
the problem must be my computer since it is quite old

+1 vote     reply to comment
Sizer Author
Sizer Apr 24 2014 replied:

Try lowering the other shadow settings, all the way down to 0. You may not have the ability to support shadows at all. You may also have to reduce other settings in that file as well.

+1 vote   reply to comment
raul123alin Apr 24 2014 replied:

it works now, thanks a lot for the help :)
reduced all settings and now it works

+1 vote     reply to comment
raul123alin Apr 24 2014 says:

The patch is not the problem. I reinstalled on a fresh 1.0 and had the same problem.
Trying lowering the res now

+1 vote     reply to comment
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Released Apr 11, 2014
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Freeworlds: Tides of War Development Team
Freeworlds: Tides of War Development Team Developer & Publisher with 9 members