Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.
More performance upgrades, stability fixes and zomgbayz for this Star Wars Space sim mod!
Posted by FW:ToW_Sushi on Apr 21st, 2012
Over the past week the team has been working on the demo release to improve stability and performance. FriendlyFire has been a key component to these fixes spending countless hours rewriting the rendering pipeline code to improve overall performance and minimize bugs. He's done such a spectacular job that we will be releasing a Battle System where demo players will take part in a huge scale battle between the New Republic and Imperials. We cannot wait to watch players reactions when they see this massive battle happening before their very eyes!!
For those of you that have not tried the demo yet, I strongly encourage you to give it a try. We also will be having a large scale PVP event between the New Republic and Imperial factions that have formed on our demo server. This event is taking place on: Saturday,April 21, 21:00 GMT
Take a look at some of the player captured images below and see what you're missing:
Download the Demo Release 1.2 (includes the 1.1 patch) Update Here:
We also have released the first (optional) hotfix to improve collisions:
Please be advised, those that use XP operating system will still have an unstable demo. We are currently searching for fixes to the issue.
Change Log Demo Release 1.2:
Main Demo Download (for those that have not downloaded):
To all our fans, if you like what you see, and have been playing, please don't forget to tell your friends, your communities you frequent and social sites like REDDIT/Twitter about this mod. Player word of mouth goes a long way and we'd appreciate any of the support we can get for this mod of ours! Thanks everyone!