Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.
As you may know already, there will be no missions in Freeworlds: Tides of War. So, the question is : what are we replacing them with?
The first idea is to put a lot of hostile NPC everywhere. That's what I've done when populating systems. Around 10% of the NPCs you encounter are pirates. The galaxy isn't homogeneous : core systems are safer than Outer Rim territories, and even within a same system there can be huge variations : stay close to Military Checkpoints and Police Outpost to be protected! On the other hand, most of the pirate bases are under imperial or republican assault.
Besides, around eight months ago Aldebaran came with another, new and great idea : the Raid Systems. You may have already heard this word before. Basically, they are small systems dedicated for fighting. In these systems, you will be fighting waves of NPCs, and progress in the system until you reach the final objective (for example, a boss). With Raids, we're not only replacing missions, but we're giving them a background. You're actually trying to do something, and not just kill swarms of NPCs without thinking.
The first mission was called the Battle of Yavin. Watch a clip of it below:
Here's our latest mission: Battle of Bilbringi
I will update this feature showing the new mission systems as we make them.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Freeworlds: Tides of War. We love games like Freelancer that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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