FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.
In this revision I've changed the overall layout of the performance information box - extending horizontally into unused space so that additional arrays can fit in the newly available space. The class/discipline arrays I added in rev.4 are now integrated into the lower part of the box. I still have one available array and space to place it once I decide on what the most appropriate information to display is (I would just put stuff like 0-60 mph / max speed, but stuff such as this would require me doing benchmarks to obtain the info... so maybe a later release. In rev.6 I want to get numerals added to the end of the performance arrays and tidy up the placement etc.