FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.
I've spent the last few hours working on that little bar in the top left which shows the vehicle class, a corresponding color and the vehicle discipline. This took a lot of back-end work, as it actually uses the same array that would otherwise have called the 6-point performance stats for asphalt and off-road, but I've since transformed them into a referencing system for the class and discipline. The significance of this is that I can now reference text and not just images... so more detailed information could be added in the future (e.g. top speed, weight, 0-100 etc.). Right now I just need to work on the appearance of it all now.