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The Firefight Project: A Gameplay Experiment in Source Project Goals: The primary goal of this project is, natrually, to produce a game where firefights are the prominent gameplay dynamic. That is, create a mod where player's reflexes are not so importaint as manuvering and using tactics to eliminate opposing players. This project is dedicated to creating sustained fights (a real battle; an exchange between opposing players) that are exciting and tense. The best moments in games are when you don't die right away, and have to struggle to both survive and eliminate. That sort of dynamic/situation is at the heart of this project. Theory: As was stated in "Project Goals" above, this project is focused on producing a game where players struggle to survive and eliminate opposing players. We intend to do so by designing everything in the game around the following core dynamics: - Usefullness of Cover Cover must be both a usefull and integral part of the game. - Manuvering/Tactics...

Report this article WiP Media Section - M4A1 Model Touched Up

We have updated the website with a new "Works In Progress" Media section ( here ). We have already posted model renders of the current M4A1, AK-101, M249 SAW, and RPK for you to take a look at. On that subject, we have updated the M4A1 rather significantly, and produced a Updated Version of

Posted by nervousquirrel on Apr 19th, 2006 digg this super bookmark


We have updated the website with a new "Works In Progress" Media section ( here ). We have already posted model renders of the current M4A1, AK-101, M249 SAW, and RPK for you to take a look at.

On that subject, we have updated the M4A1 rather significantly, and produced a Updated Version of the Old M4A1 Promo Render. Generally speaking it is the same model, but still, it is quite improved.

Comments
OmeVince
OmeVince Apr 20 2006, 3:45am says:

Awesome model! great detail! only..... skin....??? It would make the newspost soo much more..
Keep up the good work though! :)

+1 vote     reply to comment
YoMother
YoMother Apr 20 2006, 4:08am says:

Don't make the weapon take up the whole screen. I hate it.

+1 vote     reply to comment
methulah
methulah Apr 20 2006, 6:58am says:

I'd love to see this with a skin. Anyway, fantastic model.

+1 vote     reply to comment
nervousquirrel
nervousquirrel Apr 20 2006, 10:02am says:
Quote:Don't make the weapon take up the whole screen. I hate it.

The screenshot you see here is a likely position for our aiming system. We'll publish more information later on regarding how that will work.

Thanks for the compliments guys, it really helps.

+1 vote     reply to comment
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