"The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad.
You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine.
Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location.
Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault.
You have waited a long time for this opportunity.
The time has come to perform your duty.
Prepare to descend into hell."


Descent has its own twist on firefight gameplay.
The map makes use of infinite playtime, game-changing decisions, and cutscenes to give a new and fresh experience.
It is also the first firefight map for Halo Custom Edition to use custom level geometry specifically made for this type of gameplay.


Firefight Descent is a free-mod made in the Halo Custom Edition game by the HaloMaps community.
Descent was created under Microsoft’s “Game Content Usage Rules” using assets from Halo: Combat Evolved, © Microsoft Corporation.

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15 comments by MoooseGuy on Aug 29th, 2012

After over 2 years of work, Pepzee and I proudly present Firefight Descent. The map is now available for download on the HaloMaps repository. What are you waiting for? Enjoy!

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Aug 30, 2012 Full Version 5 comments

After over 2 years of work, Pepzee and I proudly present Firefight Descent. The map is now available for download on the HaloMaps repository. What are...

Post comment Comments  (0 - 10 of 34)
Guest Jul 11 2014, 8:03am says:

This comment is currently awaiting admin approval, join now to view.

GethEngineer Jun 30 2014, 10:10am says:

This is really good!

+1 vote     reply to comment
TLKwarrior Sep 21 2013, 4:04am says:

Hey, what is the third track played while in-game? I really like it, and I would know what it is. Also the 4th track would be nice.

+1 vote     reply to comment
MoooseGuy Sep 28 2013, 8:49am replied:

Tracks 3 and 4 are both variations of the song Never Forget/Unforgotten. I forget exactly where they originate from since it's been a while, but you might be able to find them through Soundcloud. Good luck! :)

+1 vote     reply to comment
TLKwarrior Oct 15 2013, 9:08pm replied:

I found the 3rd track but I got difficulty finding the fourth track.

+1 vote     reply to comment
Random-Gamer Jul 4 2013, 3:37pm says:

Instructions for installing?

+1 vote     reply to comment
themesmith Jun 13 2013, 7:40pm says:

If you guys need help playing the map, check out universal ui

+1 vote     reply to comment
Fallen Angel
Fallen Angel Sep 9 2012, 5:06am says:

Hey, MooseGuy. From what I've seen in Halomaps, Pepzee was asking about Halo 2 Flood forms and a new project you both are working on?

+1 vote     reply to comment
Fallen Angel
Fallen Angel Sep 7 2012, 7:35pm replied:

You'll get them eventually. Or use the dev console and type ai_place teammate to spawn an ODST.

+1 vote     reply to comment
ThePotatoGiant Sep 8 2012, 3:59am replied:

Thanks mate! I'm very glad I can actually play a HALO 3 ODST-ish game on my PC. :D

+2 votes     reply to comment
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Release Date
Released Aug 25, 2012
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Highest Rated (2 agree) 10/10

This map is a very well put together piece, with the music selection being 10/10 and the overall gameplay being 11/10. It is an amazing piece of work, and I am glad Pepzee, Thunda and Mooose saw it through. Great work.

Aug 30 2012, 12:05am by Hiralis

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