"The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad.
You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine.
Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location.
Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault.
You have waited a long time for this opportunity.
The time has come to perform your duty.
Prepare to descend into hell."

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Descent has its own twist on firefight gameplay.
The map makes use of infinite playtime, game-changing decisions, and cutscenes to give a new and fresh experience.
It is also the first firefight map for Halo Custom Edition to use custom level geometry specifically made for this type of gameplay.

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Firefight Descent is a free-mod made in the Halo Custom Edition game by the HaloMaps community.
Descent was created under Microsoft’s “Game Content Usage Rules” using assets from Halo: Combat Evolved, © Microsoft Corporation.

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16 comments by MoooseGuy on Aug 29th, 2012

After over 2 years of work, Pepzee and I proudly present Firefight Descent. The map is now available for download on the HaloMaps repository. What are you waiting for? Enjoy!

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Aug 30, 2012 Full Version 5 comments

After over 2 years of work, Pepzee and I proudly present Firefight Descent. The map is now available for download on the HaloMaps repository. What are...

Post comment Comments  (20 - 30 of 34)
HammBoyTheDestroyer
HammBoyTheDestroyer Aug 30 2012, 8:10pm says:

I see that the description says this is for Custom Edition, but the mod is linked to Combat Evolved. Does this work for Combat Evolved, or is it exclusively Custom Edition?

+1 vote     reply to comment
MoooseGuy
MoooseGuy Aug 30 2012, 9:43pm replied:

It's for Halo Custom Edition, but it wasn't a selectable choice, so I went with the closest thing. :P

+1 vote     reply to comment
InsanityPays
InsanityPays Aug 30 2012, 9:08pm replied:

yes

+1 vote     reply to comment
MoooseGuy
MoooseGuy Aug 30 2012, 1:37pm says:

To expand on that, for anyone that doesn't have much experience with Halo Custom Edition, you can run this map by doing the following:

Right click the Halo CE shortcut, click properties and add -console -devmode to the path.
Run Halo CE and once the menu comes up, press ~.
Type "map_name firefight-descent" and enjoy!

+2 votes     reply to comment
Fallen Angel
Fallen Angel Aug 30 2012, 12:33pm says:

In case people are wondering: AI/Co-op is not possible online. Firefight Descent is intended to be played as a single player map. The Halo PC engine does not sync the AI when playing online, which means a co-operative Firefight-esque match is not possible at the moment until someone make a breakthrough with the engine.

+3 votes     reply to comment
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AuraOfTheGoblin
AuraOfTheGoblin Aug 30 2012, 3:51pm replied:

That's what I keep telling people who want Halo CE/PC Co-Op online... yet they don't understand... I wonder how long 'till a breakthrough will come, if ever, considering the Halo forums on filefront (which were once active) are now dead and/or if the community moved to a different location/forums

+3 votes     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer Aug 31 2012, 9:11pm replied:

Custom Edition's community seems alive enough that they had their own online event "CE3". I expect if coop is going to work, it'll need a third party thing like most of the new mods for Custom Edition, like Open Sauce (with which, people can finally steal vehicles now).

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Aug 30 2012, 10:21am says:

Wow, this does look good. I remember this game.

+1 vote     reply to comment
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Platform
Windows
Developed By
MoooseGuy
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Release Date
Released Aug 25, 2012
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9.8

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Highest Rated (2 agree) 10/10

This map is a very well put together piece, with the music selection being 10/10 and the overall gameplay being 11/10. It is an amazing piece of work, and I am glad Pepzee, Thunda and Mooose saw it through. Great work.

Aug 30 2012, 12:05am by Hiralis

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