This is a complete overhaul of the dialogue that is intended to seem more natural to American audiences, in terms of fixing grammar mistakes or simply making it sound more convincing. As an added bonus, anything censored will be uncensored to further enhance the dialogue. This will require a complete overwrite of the "flevel.lgp" file.

Post news Report RSS FF7UE Weekend Update - 8/9/09

Yet another update for Final Fantasy VII: Unrestricted Edition, and a special announcement!

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FF7UE work continues smoothly. Right now, since it's summer, I have a lot of time to spare, and now that I have two PCs to work with, I can keep the original FF7 for reference on that PC, while the other serves as the modding PC; and, to my surprise, I've done a lot more than I thought. This brings me to my major announcement.

A release date is set! By the first quarter of 2010, this mod will be released to the public! However, the FF7UE Development Team is still looking for some help. Either today or tomorrow, a list of needed mod team positions will be posted on the FF7UE Dev Team's profile page. We only have three in the team at the moment (Me, _DiamonD_, and Wiweeyum for his banner brilliance), and it would help if we had more to split up the work. You'll need to apply, and if you're a sufficient enough modder with the skills needed for the position you want, you'll be part of the team!

I'm not looking for Harvard graduates or anything (though that would be awesome), but the basic requirements are a ranking of 3 or higher on the ModDB scale and a good work ethic.


In other news, a video may be released at some point this coming week. After the last incident, I can't guarantee anything, but I will say that there is a great possibility. Also, I'll attempt to gather some more pictures soon.


One more tidbit of information: I am currently looking for a tool which will allow the team to edit text that can not be normally edited (in-battle dialogue, menus). If anyone can contribute, I would greatly appreciate it.

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