Farleum
Role PlayingTravel to a new land west of Tamriel where the Dwarfs, Ayleids and even humans once came from. You will arive in Carten, the most eastern province of...
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A small Nordic village in the lower Jerall Mountains, north of the Frostcrag area. Black Rock Inn serves as the primary means of local support, while trade in hides and leather goods made in the local shop serve as their ties to the rest of Cyrodiil. They live a reasonably isolated life but welcome visitors from far away places. Some well known people have passed through on their way through the back country, as Feldscar is one of the few places to escape the biting cold of the mountains.
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Travel to a new land west of Tamriel where the Dwarfs, Ayleids and even humans once came from. You will arive in Carten, the most eastern province of...
Remade textures for shared Sidewalks and Stonewalls.
This mod contains a complete Dremora city in the Oblivion planes, complete with an extensive questline.
City of Sunev Description: A highly detailed medium sized city in the lower Niben region of Cyrodiil. Over a dozen buildings arranged in a city with...
This mod is a much more system intensive version of Illuminated AEVWD 1.0. It includes everything, plus adds rocks, wayshrines and more. Be forewarned...
This is the complete collection of my Oblivion mods made between 2006 and 2020, including some special versions of my work that I previously did not release...
Version 1.0.2
* Added a stage to the Sedor Job quest to add the Jorundr topic if the player has not yet started Two Sides of the Coin.
* Fixed condition checks on Sedor Job to give the proper journal entry when Arnora dies in Two Sides of the Coin.
* Fixed a minor bug in the generic dialogue that triggered the Dunmer quest if you met them outside of Feldscar first.
* Paths for the painting nifs have been changed.
* Added a bow to the choices of weapons Stronmund will forge for you.
* Added a couple of extra road signs on routes through the southern mountains.
* Removed the bandit spawns from Two Decker Camp, replaced them with a small legion detachment.
* The torches in the tomb have been updated with an improved version where the torches won't fall out of the holders.
* Fixed collision on the Nord tomb tiles, thanks to Phitt.
Version 1.0.1
* Corrected an issue with a quest element involved a jail cell in the Imperial City which was refusing to stay closed.
* Corrected an issue with Valthyn in one of the later stages of his quest that would cause Mage Guild members to get expelled from the guild.
Hm, i can't seem to be able of opening the RaR file, it says that something is wrong with it each time i download it. That the format is damaged.
I dont play to much.
If i installed it would the ruin the game for me at all?
And how do i access it? Walking to the region maybe?
Ah! I love nordic climats! Great villige. Good job. ;]