Hello Commanders, welcome to my big Modproject, which is seperated into several Unitmods: Future Battlefield Pack Legends, (F.B.P.) Orbital , (F.B.P.) Elite ACUs, (F.B.P.) Civilians, (F.B.P.) New Techs, (F.B.P.) Defenses, (F.B.P.) Kaiju War and (F.B.P.) Infantry Warfare. Playable on Supreme Commander 1 and Forged Alliance.

Add media Report RSS Cybran Tech 2 Mobile Artillery (Ingame) (view original)
Cybran Tech 2 Mobile Artillery (Ingame)
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Chyvachok
Chyvachok - - 489 comments

Nice units, its noticeable how your modeling skills become better and better with each new unit, I hope you also will find time to improve outdated models as well so theiy will fit nice with new units too, my suggestions maybe try improve textures on Cybran air units, especially Exp Bomber, ( Moddb.com ), their textures have a lot of plain color parts like these maroon wings where is no texture details, and redesign Cybran T3 cruiser, because its doesn't look Cybran-ish and model itself is very simple, the big one from this image: Moddb.com

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CDRMV Author
CDRMV - - 717 comments

Hello Chyvachok,
Thanks for the nice compliment for my modeling skills. It is really good to hear that. ;)

About your Request:

All outdated Units like the Cybran Experimental Bomber and the Tech 3 Cruiser are based on very old original Concept Artwork from the first Game (Supreme Commander) The Cybran Tech 3 Cruiser for example is an very old Unit which was developed before the Infinite War begun. It was built with an special Nanobased Red Armor (Teamcolor Parts), which is very smooth to drive in the water. I know the design is not really Cybran today but it was the first one, which has been ever created for thier army. That means the Cybran have several experiments for develop thier technology and Unitdesigns in these first years of the Infinite War.

Here is an original Concept Artwork from three of the Cybran Air-Units. One of them is the Experimental Bomber (below):

Goo.gl

You see these Textures are very simple too and my are based on these in general.

All in All, I will look into it to make a new Model, which is based on the old one and with more Model and Texture details. ;) The Cybran Experimental Bomber and the other Air-Units will get an Texture Upgrade leter in the future, because I want to continue my work on the comming Orbitalmod after the new Version has been released. ;)

Note: I'm not so good in texturing, but I will do my best. :)
I hope that is okay for you.

Stay tuned for more updates and news.

Best regards
CDRMV

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MediaMix1
MediaMix1 - - 14 comments

Feels a bit weird giving the Cybrans a new artillery unit at Tech 2. A small group of Vipers is usually enough to bust apart enemy defenses in the early game thanks to their missiles splitting into multiple missiles if you try to destory them with UEF Buzzkills or Cybran Zappers. To be fair, though, a new T2 Arty unit for the Cybrans can serve as a good substitute if up against Aeon and Seraphim - as their TMDs work much differently.

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CDRMV Author
CDRMV - - 717 comments

Missiles are not really useful in Late Game, if someone has build a good Defense with Shields and TMD's.
The mobile Arty for the Cybrans will be more a Support Unit for the Viper. It is more effective to use both Missiles and Arty for an attack on a Base or to fight against an enemy Army.

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Description

In the last year, I have post a screenshot of an another most identical Model for the Cybran Mobile Artillery.

After several changes it Looks much better now for the Mobile Design. ;)
Of Course with an much bigger gun. ;)