This mod is a complete overhaul of FOT. Aimed at revising the single player camp. of FOT, to make the game more non-linear and to give the player more choice. This mod is a weapons bonanza, as all of the weapons (one version) from Fallout, and Fallout: 2 will be added. Not including all of the new firearms that the team has already added into the game. The original missions are being modded to allow the player a few different ways to finish the a mission. Every item/weapon/armor is being re-balanced to make each one distinct. Even the sounds are left unchanged as each weapon, will have a distinct set of sounds instead of them all using the same default sounds. The special encounters are being overhauled to make then more useful (particularly the ones without a point). Commodities will reflect in value i.e. a military ration pack will be worth a nice chunk of change. Atmosphere is the key and that is what this mod strives for.

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floor-pie
floor-pie Jul 19 2008, 4:17am says:

Cool, I'am looking forward to this

+2 votes     reply to comment
floor-pie
floor-pie Jul 20 2008, 2:46am says:

Armor will be upgraded in a similar manner I assume

+2 votes     reply to comment
VengeFulSniper
VengeFulSniper Jul 20 2008, 10:46am says:

Maybe, armor you won't be able to downgrade and you'll be able to upgrade more than one at each bunker i.e. you can upgrade 5 leather armors or so at each bunker. Where as with the firearms only 1 per each bunker or 5 total rifles for the whole campaign (of a give Upgrade like 416Sniper or 416Carbine)

+1 vote     reply to comment
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Description

This is the refined weapon upgrade process and the location of the gunsmith in bunker 1.

Video Details
Type
Demonstration
Date
Jul 19th, 2008
Views
396 (1 today)
Length
00:55
Filename
WeaponDemo.mpg
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