This mod is a complete overhaul of FOT. Aimed at revising the single player camp. of FOT, to make the game more non-linear and to give the player more choice. This mod is a weapons bonanza, as all of the weapons (one version) from Fallout, and Fallout: 2 will be added. Not including all of the new firearms that the team has already added into the game. The original missions are being modded to allow the player a few different ways to finish the a mission. Every item/weapon/armor is being re-balanced to make each one distinct. Even the sounds are left unchanged as each weapon, will have a distinct set of sounds instead of them all using the same default sounds. The special encounters are being overhauled to make then more useful (particularly the ones without a point). Commodities will reflect in value i.e. a military ration pack will be worth a nice chunk of change. Atmosphere is the key and that is what this mod strives for.

Image RSS Feed Latest Screens
Sneak-Peek SMG in Inventory SMG Sprites
Blog RSS Feed Report abuse Latest News: FOT:R Status Report

7 comments by VengeFulSniper on Apr 28th, 2012

Per the usual here are the newest weapons.

Final Pistol SpritesSMG Sprites
These are all of the existing pistols and most of SMGs from the original game.
In order by row (left to right) they are:

  1. Colt Python, S&W Model 29, Calico Liberty 100, HK MP5
  2. Sig P220, Beretta 92FS, Sten MKIIS, Thompson M1928A1
  3. Colt M1911A1, Browning HP, Walter MPL, MP38
  4. IMI Desert Eagle XIX, Mauser C96, FN P90, Skorpion Vz.61
  5. Calico M950, "Grenade Pistol", IMI UZI, Steyr Aug 9mm

I'd like to point out a couple of creative changes:

  • Casull Revolver has been changed to a Colt Python,
  • Sten had been suppressed,
  • MP5SD has been switched to the un-suppressed MP5A3
  • Tommy Gun changed to a Thompson M1928A1 (Tommy Gun will be an upgrade)
  • Steyr AUG has been changed to a 9mm SMG version
  • M79 GL, and Ruger AC556F are no-longer classified as SMGs

An important note: Unlike previous news posts, were the weapons images were just renders,
these images actually how the weapons look in-game. From now on most of the weapons will be presented as in-game shots rather than renders.

A quick sneak peek at the next group of sprites:

Now for a status update, the work on the demo is progressing well. Most of the weapon sprites re-dos are already completed. I just have the rifles and a couple of misc. sprites here and there to finish. I've also started re-balancing and editing the weapons descriptions, so all in all progress is getting made.

Here is where we stand on progress toward the release of the demo:

  • Pistol Sprites 100%
  • SMG Sprites 95%
  • Rifle Sprites 65%
  • Re balance of weapons 25%
  • New weapon sounds 5%

Alright that is all for this week. I have finals next week so things might be a little quiet on my end. Best of luck to anyone else taking finals next week. As always, feel free to contact me if you have any feedback or questions. I'm always willing to listen.

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 209)
VengeFulSniper Creator
VengeFulSniper Feb 20 2015, 12:11pm says:

Stayed Tuned

+2 votes   reply to comment
RobertHouse Feb 20 2015, 3:58pm replied:

:) Can not wait!

+1 vote     reply to comment
Stogie83 Aug 27 2014, 3:41pm says:

*Madness intensifies*
Why does he let his work die?
At least he could release what´s already done to someone who finishes it!

+3 votes     reply to comment
VengeFulSniper Creator
VengeFulSniper Feb 20 2015, 11:27am replied:

Life gets in the way :(

+2 votes   reply to comment
RobertHouse Sep 20 2014, 5:02pm replied:

I asked if he would be willing to share but he didn't reply, it would of taken weeks of work off me but never know he may come back and finish it, we can only hope.

+2 votes     reply to comment
tomass84 Apr 11 2014, 1:55am says:

im new to this site and have only been looking for fallout tactics mods so far. where are the file download links? ive only found one mod with a link. am I missing something?

+3 votes     reply to comment
Imperial_Sheep Nov 3 2013, 7:44pm says:

We are gathered here today to lament the passing of this mod. How it looked like something we wanted, something we craved. It was something that many wanted to succeed. But alas, it has quietly withered and died. And now we shall have a moment of silence for the passing of another mod.

+4 votes     reply to comment
VengeFulSniper Creator
VengeFulSniper Feb 20 2015, 11:28am replied:

Just snail slow development. Kinda of a one-man show on this.

+2 votes   reply to comment
Imperial_Sheep Feb 20 2015, 9:00pm replied:

Oh. Hi.

+2 votes     reply to comment
Hang-Lip Feb 1 2014, 6:59pm replied:

Still you never know, he is occasionally online. :D

+2 votes     reply to comment
Imperial_Sheep Feb 1 2014, 8:42pm replied:

Really? I never check. We can hope for the best.

+2 votes     reply to comment
Hang-Lip Jan 31 2014, 12:12am replied:

Yes this is the mod that got me into tactics modding.
I worked with Venegful sniper alittle on this mod. Made a special enc map for it. Its a shame.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Tactical Shooter
Single Player
Embed Buttons

Promote Fallout Tactics: Revised on your homepage or blog by selecting a button and using the embed code provided (more).

Fallout Tactics: Revised
Fallout Tactics: Revised
Last Update
2 years ago
275 members