This mod is a complete overhaul of FOT. Aimed at revising the single player camp. of FOT, to make the game more non-linear and to give the player more choice. This mod is a weapons bonanza, as all of the weapons (one version) from Fallout, and Fallout: 2 will be added. Not including all of the new firearms that the team has already added into the game. The original missions are being modded to allow the player a few different ways to finish the a mission. Every item/weapon/armor is being re-balanced to make each one distinct. Even the sounds are left unchanged as each weapon, will have a distinct set of sounds instead of them all using the same default sounds. The special encounters are being overhauled to make then more useful (particularly the ones without a point). Commodities will reflect in value i.e. a military ration pack will be worth a nice chunk of change. Atmosphere is the key and that is what this mod strives for.

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Description

These are the mod team's revisions to the "l33t Talkers" Special Encounter. This is a merchant with two well-armed guards to discourage any attempts to kill the merchant. The merchant you may recognize from RE:4. Also you can see a few of the weapons in-game (in order of appearance); Coonan .357 Mag (1st slot equipped), HK G36C (2nd slot equipped), Beretta RX4 (1st weapon selected), Kel-tec RFB (2nd weapon selected), HK MP7 (3rd weapon selected), and Ruger .22 Cal pistol (4th weapon selected