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Fallout 3 Total Conversion mod project to the Original Fallout game! This is an extremely ambitious project but one that we believe truly needs to be done. From what we have briefly seen out in the community there is a desire to redo the original Fallout and Fallout 2 with the new Fallout 3 Engine. We think it is important for new fans to see where it all began and see more of what really makes the Fallout genre great. We know a great deal of people do not have the interest to go back and play the game with outdated graphics and game play mechanics which is why we are going to bring a more updated version to the community.

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5 comments by Dakcenturi on Feb 13th, 2011

We've got a small update for everyone. Things were a little slow over the holidays and coming into the new year but we're still working away!

First off, the vaults were nearing completion but after some discussion we've decided to re-work them a bit and create our own tilesets to more closely resemble the original vault. As such we're working on getting those models completed to rebuild the vault and finish it up.

Second is the Kahn camp. We've been working on it and have our first WIP screenshot for you. Keep in mind the building in the center is only a placeholder and this is a very early version from last month.

Next comes Shady Sands. We've run into some issues with the tiles we had originally. As such we're working on getting them built into single objects both for visual appeal and performance. Once we have those pieces in we'll be sure to put up a screenshot for you.

Also, we found our voice actor for the Overseer and are working on getting all the lines recorded. We will be looking for additional voice actors in the near future.

Finally, for those of you on the forums you may have noticed our little fight with the spammers. We've seemed to resolved the issue and the forums are clean of spam once again. If you're not a member feel free to join up at

That's it for updates for now. Hope to have a great deal more in the coming days including some new art.

Now on to staff. There are a few positions that we are looking to fill. See the details below:

Assistant Producer: Due to RL time constraints with work I am looking for someone to assist with the administrative work. This includes getting updates from staff, and assisting them as needed, advertising, looking for new staff, organizing, setting up meetings, etc. We're looking for someone willing to commit a decent amount of time, over the age of 18, with excellent communication and organization skills, and a strong team orientation. Prefer someone with knowledge of the original Fallout, ability to play the original Fallout, and access to Fallout: New Vegas and the GECK, but not required.

Lead Artist: Currently we have 1-3 modelers (depending on the week :D) and one semi-active artist. We are looking for someone to head up this group. This individual will need to be able to assist in modeling/texturing/art creation. Additionally, you will need to manage the other artists. This includes prioritizing work, handling new artist applications, etc. We're looking for someone willing to commit a decent amount of time, with excellent communication and organization skills, and a strong team orientation. Need to have previous modeling/art experience. Prefer someone with knowledge of the original Fallout and access to Fallout: New Vegas and the GECK, but not required.

Lead Scripter / Scripter: We are still in need of scripting assistance. This includes general scripters and a lead scripter. Prefer someone with experience scripting in the GECK and with FOSE, but not required if you have a deep knowledge of programming and are willing to learn how to script in the GECK.

UI Coder: We've been playing with the UI to a small extent, but there is a great deal of additional work required. We are looking for someone who is extremely familiar with XML as this is what the UI is built in.

If you are interested in any of the above positions please let us know at As always keep an eye out for future updates. Also, if your on Facebook come check out our page and Like us!

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Post comment Comments  (0 - 10 of 199)
Dakcenturi Creator
Dakcenturi Nov 5 2014, 12:41pm says:

There may yet be hope for this project!

+1 vote   reply to comment
Guest Dec 20 2014, 3:10pm replied:

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Guest Dec 4 2014, 1:25pm replied:

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Ninjahunter92 Jun 9 2012, 12:08pm says:

Its depressing that this mod is dead, I was looking forward to replaying fallout in the 3rd dimension. Hope someone starts developing it again.

+4 votes     reply to comment
EliteAssassin Sep 23 2011, 3:56am says:

WHAT!? How did this mod die!!!

+3 votes     reply to comment
ApornasPlanet Aug 12 2011, 7:33am says:

Oh nooooo! You finally did it! you maniacs!

+1 vote     reply to comment
omegapaine Jul 19 2011, 4:43pm says:

Is the mod still in progress?

+2 votes     reply to comment
Dakcenturi Creator
Dakcenturi Jul 24 2011, 7:47pm replied:

The staff has broke up and production has halted. This project is officially dead.

+2 votes   reply to comment
yaik7a Jul 25 2011, 8:51am replied:

Is there anyone still interested in completing this mod because I would like to join.

+3 votes     reply to comment
Ralok Jul 11 2011, 4:51pm says:

hmmm . . . .sad . . . it seems like this is never going to happen

how unfortunate

+1 vote     reply to comment
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Fallout 2161
Fallout 2161
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