In FaceOff Paintball you can use your head movements to duck in and out of cover, whilst you pick off the other paintballers. It features a head-driven handy-cam effect to make you feel more immersed in the game and an online leaderboard that updates in-game as you play. The tracking works using a conventional web camera, so there's no need to go and buy any specialised equipment. FaceOff Paintball can be freely downloaded today from: torbensko.com/faceoff

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Won't start - dual monitors, 560ti, Win7 64x, 24gb ram (Games : Half-Life 2 : Mods : FaceOff Paintball : Forum : Bugs and suggestions : Won't start - dual monitors, 560ti, Win7 64x, 24gb ram) Locked
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Jun 14 2011 Anchor

I run Win 7, 64bit, with a 560Ti and 24gb of RAM. I have dual monitors.

When I run the game, I get a black screen on my main monitor. On my secondary monitor, it begins to flicker flashing white/black/desktop.

I do hear the Valve intro music sound (which you hear when the face/head logos appear).

I can alt-tab out, sometimes, though often with delays and more flickering. Alt-tabbing back in only causes more video issues or black screens.

Sometimes both screens flicker non stop, and my only escape is ctr-alt-del repeatedly until the task manager appears.

I've disabled my secondary monitor (what a pain since my many organized icons didn't return to their normal homes...grr)....but to no avail Still a blackscreen.

The game is opening up my webcam, as the lights on it turn on, and the logitech software opens up in the background. (I have a Logitech C910).

I did - once - see a large grey box that filled my entire screen, but the text was overlapping and unreadable. There were two boxes at hte bottom to (I presume) accept/refuse whatever I was agreeing with. I couldn't click them with the mouse or use keys to select. I can't get that to repeat.

I looked in the cfg file (it would be nice if each item showed up on its own line for legibility instead of all on one continuous line), but didn't see anything about resolution, full-screen/windowed etc. I may of missed something, but I used the search funciton for "window\", "full", and "x" looking for matches.

Any suggestions?

I typically have no trouble running games/programs, keep things up-to-date, etc. I can run HL2/TF2/etc. all fine.

Thanks for any help, as I'd really like to experiment more with this head-tracking.

Jun 17 2011 Anchor

From the sounds of it, the game is running, just not displaying properly. From experience, the Source engine doesn't support dual monitors too well. That said, the game should work once you've disabled one of the monitors. I'll try replicating your setup and see if I can get it to screw up in the same way.

Another thing to do is to ensure you have latest and greatest graphics drivers. You could also try launching it in a window. To do this:
right click on the game in Steam, click properties and add -window to the launch options (don't forget the dash)

As for the config file, that's just the way the Source engine saves it. It typically uses Linux line-ends rather than Window's line-end approach. If you want to view it properly, get a decent plain text editor like Notepad++ or PSPad, both of which are free.

Edited by: torbensko

Jun 17 2011 Anchor

Not a big worry on the config file - and while I don't remember seeing it specifically with the source cfgs I've looked at (only a couple games), I appreciate the explanation for why some text files do that. Thanks!

As for -window\... that gets me to to the point that the webcam is loaded (apparently fine). At the point the agreement comes up, It takes up the entire screen (black bards on left and right), and the buttons at the bottom are blocked. I can't read all the text. Alas, the only button that is clickable is the right one, and that takes me back to desktop. I had to add a -w and -h and remove that final \ in the -window\ to get it going. Then I was able to see the entire agreement-page, access the source configuration menues, and try things out.

Thanks!

Jun 21 2011 Anchor

So it's working now? Great. I'll add some logic to that first page to make it resizes itself in the event that the resolution changes during the loading process. I must also apologise, but the extra / was a typo. I suspect some escaping may have occurred (if you don't know what I'm talking about, it doesn't matter)

EDIT: yep, seems there's a bug with ModDB given that it insists on there being a slash there. Lets try it again: "-window\"

Edited by: torbensko

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