In FaceOff Paintball you can use your head movements to duck in and out of cover, whilst you pick off the other paintballers. It features a head-driven handy-cam effect to make you feel more immersed in the game and an online leaderboard that updates in-game as you play. The tracking works using a conventional web camera, so there's no need to go and buy any specialised equipment. FaceOff Paintball can be freely downloaded today from: torbensko.com/faceoff

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Poll: Should this be implemented? (2 votes)
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Technique suggestion: dodge (fan submitted) (Games : Half-Life 2 : Mods : FaceOff Paintball : Forum : Bugs and suggestions : Technique suggestion: dodge (fan submitted)) Locked
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Jun 15 2011 Anchor

By quickly shifting your head to the left or right, your character will make a quick dash to the left or right, allowing you to dodge attacks.

Is this a cool idea?

Jun 17 2011 Anchor

The general feedback I've had is that people don't like jerky movements, so I think this technique would receive a pretty mixed reception. There's also the issue of how best to implement it. Do you hold your head to hold the dodge or is the in-game dodge held for a set amount of time? Also, it is threshold based (i.e. once over some arbitrary offset amount, you perform a full dodge) or do you allow for partial dodges? If it was the latter, you're then pretty much just describing the FaceOff leaning technique, just without altering the roll (which could in turn be achieved by turning off the handy-cam effect)

Jun 17 2011 Anchor

I am thinking more of a threshold-based technique that causes your character to make a short leap to the side to dodge an attack. Just a small idea. I guess you could maybe move your head to one side without rotating it and do so at a moderate speed (adjustable).

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