Expanded wars is for command and conquer generals: Zero Hour, it adds many new factions, and modifies all of the other old Factions. You will be able to command new powers such as laser bombardment, Neutron bombs, Meteor Strikes, and Fuel Air Carpet bombing. You can be promoted 9 times in expanded wars to allow a new line of units to be enlisted into your sides army by reaching the final rank, and you can quickly change the tide of a battle with these.

Post news Report RSS RSA Returns Released

With the Release Party Successful, and all final checks made, the mod was completed and released

Posted by on

Wow, Quite some time since an update, huh? Well here we go with the mod release info. The Special Edition has Been dropped and all features of it are included in the full version along with The Sith Rising 1.2 Patch that never went public.

So Lets Get Right To it:

Sith Rising 1.2 Patch:

- Popup Blue Ring Removed for fire
- Repultinator Missile Glitch Fixed
- Dark Side Storm Fire Glitch Fixed
- Sith Major Infantry Glitch Fixed
-- The Plasma Hunter/Sniper can now be properly constructed

RSA Returns Full and Special:

- The Red Star Army (RSA)
- The Domination Army
- Sith Major Plasmis Tank

That Covers It. The Next Release will be a patch for the RSA Returns that will include either the RSA Defence General, the RSA Weather General, or the RSA Major. And most likely more Domination units =-D

Enjoy The Mod and thank you for your patience.
-Phantom139

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Contact
Send Message
Homepage
Phantomdev.net
Release date
Mod watch
Follow
News
Browse
News
New
Post news
Report
Report
Share
Related Games
C&C: Generals Zero Hour
C&C: Generals Zero Hour Real Time Strategy
Related Groups
Phantom Games Development
Phantom Games Development Developer & Publisher