Expanded wars is for command and conquer generals: Zero Hour, it adds many new factions, and modifies all of the other old Factions. You will be able to command new powers such as laser bombardment, Neutron bombs, Meteor Strikes, and Fuel Air Carpet bombing. You can be promoted 9 times in expanded wars to allow a new line of units to be enlisted into your sides army by reaching the final rank, and you can quickly change the tide of a battle with these.
Adds the second GFA General, and fixes many bugs, No Previous Versions Required
Sorry about that if you prefer to grab the mod here. The one at filefront is the EXACT same file here, so yeah, don't mistake it for another or don't...
Fixes the error in Expanded Wars: Federation Rising 1.0. You need The previous version in order to run this.
The final army of Expanded wars 1 is complete. This adds the Base GFA Faction, Fixes the annoying 1.3.1 Bug, and adds something special, see the installer...
Expanded Wars RSA Returns 1.3 adds the last RSA General to the war. Expanded Wars RSA Returns 1.3.1 Fixes two exploits found in the weather general.
This is a Pre-Release to the final version of Expanded Wars RSA Returns. It fixes a few unfound errors after releasing RSA Returns 1.2 and adds a few...
Two More Generals / Major added, AI Updates, Music Updates. Another Fun Version. More info inside.
RSA Returns 1.1. Includes new units, buildings, upgrades, powers, ect. Introduces the brand new "Overlord's Power" to the mod which adds a few new buildings...
Full Edition Release. Adds the RSA, and The Special Edition Domination Army which I know you will Freak out at how powerful the few limited options are...