Expanded wars is for command and conquer generals: Zero Hour, it adds many new factions, and modifies all of the other old Factions. You will be able to command new powers such as laser bombardment, Neutron bombs, Meteor Strikes, and Fuel Air Carpet bombing. You can be promoted 9 times in expanded wars to allow a new line of units to be enlisted into your sides army by reaching the final rank, and you can quickly change the tide of a battle with these.
Here comes a news update! and here comes some info on the GFA Generals!
Posted by Phantom139 on Jan 28th, 2009
A nice long wait for this update? I've been popping around between this mod and my other mod projects in other games. And I have to say, I am quite disappointed in the lack of support of this mod. And not making the top 100, again, delivers a message to me to basically cut development on this and go to one of my more supported projects.
Anyhow, Well see how this turns out.
Now onto the update:
The GFA Laser General is mostly completed, I only plan on making a few more tweaks to it before I send a release out. I have yet to fix the bug on that 'New & Mysterious' Unit that I have been talking about. But other than that, I should have this one done soon. I will most likely make a full installer to remove the problem of the 1.0 error.
See you at the next update.