Expanded wars is for command and conquer generals: Zero Hour, it adds many new factions, and modifies all of the other old Factions. You will be able to command new powers such as laser bombardment, Neutron bombs, Meteor Strikes, and Fuel Air Carpet bombing. You can be promoted 9 times in expanded wars to allow a new line of units to be enlisted into your sides army by reaching the final rank, and you can quickly change the tide of a battle with these.

More on the next two patches, Bug fixes for the super weapon general

Posted by Phantom139 on May 16th, 2008

Well, we are almost done with the RSA Returns 1.1 patch. The EWDT has decided to move around a few of the scheduled releases. This is what is and what is changed.

To Be Released in 1.1:

  • Super Weapon General Particle Cannon bug fixed, the particle cannon is now on the power shortcut again
  • Super Weapon Firebase Fuel Shells removed, Fuel Injection Shells Replaces it
  • Overlord's Power. Rank 9, Mega Structures and Ultra Units
  • Additional Bug Fixes

To Be Released in 1.2:

  • RSA Defense General

As you can see, we have postponed the release of the RSA Defense General for now. But you will have access to "Overlord's Poiwer" in Version 1.1.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

C&C Generals: Zero Hour Icon
Send Message
Official Page
Release Date
Released 2008
Mod Watch
Track this mod
Post news
Report Abuse
Report article
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Real Time Strategy
Related Groups
Phantom Games Development
Phantom Games Development Developer & Publisher with 5 members